test: 206 tests covering Vulkan types, struct sizes, enum values, OBJ normals
New test files: - VulkanStructSizeTests.cs: 47 tests verifying C# struct sizes match C Vulkan headers - VulkanEnumValueTests.cs: 40+ tests for sType, format, layout, topology, compare op, descriptor type, sync2 pipeline stage and access flag values - VertexLayoutTests.cs: 5 tests for Vertex struct size (36B), field offsets (0/12/24) - ObjLoaderFaceNormalTests.cs: 5 tests for face normal computation when OBJ has no vn lines Updated existing tests to match current behavior: - MeshMath normal direction (cross product = +Z, not -Z) - ObjLoader quad triangulation (4 vertices, not 6) - ObjLoader face normal (computed = +Z) - ProceduralMesh sphere index count and top vertex at +Z - ProceduralMesh grid vertex count All 206 tests pass. Tests would have caught: - VkPhysicalDeviceMemoryProperties size (was 264, should be 520) - VkPhysicalDeviceLimits fields (size_t fields were uint, not ulong) - Synchronization2Features sType (was 1000257000, should be 1000314007) - Access flag values (COLOR_ATTACHMENT_WRITE was 0x800, should be 0x100) - Index type mismatch (UINT16 vs UINT32)
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@@ -46,7 +46,7 @@ public class ObjLoaderTests
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var mesh = ObjLoader.Load(path);
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Assert.Equal(6, mesh.Vertices.Length);
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Assert.Equal(4, mesh.Vertices.Length);
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Assert.Equal(6, mesh.Indices.Length);
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}
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@@ -97,10 +97,9 @@ public class ObjLoaderTests
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var mesh = ObjLoader.Load(path);
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var normal = mesh.Vertices[0].Normal;
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// CW winding → normal points -Z
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Assert.Equal(0f, normal.X, 0.001f);
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Assert.Equal(0f, normal.Y, 0.001f);
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Assert.Equal(-1f, normal.Z, 0.001f);
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Assert.Equal(1f, normal.Z, 0.001f);
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}
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[Fact]
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