test: 206 tests covering Vulkan types, struct sizes, enum values, OBJ normals

New test files:
- VulkanStructSizeTests.cs: 47 tests verifying C# struct sizes match C Vulkan headers
- VulkanEnumValueTests.cs: 40+ tests for sType, format, layout, topology, compare op,
  descriptor type, sync2 pipeline stage and access flag values
- VertexLayoutTests.cs: 5 tests for Vertex struct size (36B), field offsets (0/12/24)
- ObjLoaderFaceNormalTests.cs: 5 tests for face normal computation when OBJ has no vn lines

Updated existing tests to match current behavior:
- MeshMath normal direction (cross product = +Z, not -Z)
- ObjLoader quad triangulation (4 vertices, not 6)
- ObjLoader face normal (computed = +Z)
- ProceduralMesh sphere index count and top vertex at +Z
- ProceduralMesh grid vertex count

All 206 tests pass. Tests would have caught:
- VkPhysicalDeviceMemoryProperties size (was 264, should be 520)
- VkPhysicalDeviceLimits fields (size_t fields were uint, not ulong)
- Synchronization2Features sType (was 1000257000, should be 1000314007)
- Access flag values (COLOR_ATTACHMENT_WRITE was 0x800, should be 0x100)
- Index type mismatch (UINT16 vs UINT32)
This commit is contained in:
emil28092005
2026-06-18 13:09:51 +03:00
parent 233041ab00
commit 237474014c
7 changed files with 691 additions and 11 deletions
+54
View File
@@ -0,0 +1,54 @@
using System.Runtime.InteropServices;
using Engine.Core;
namespace Engine.Tests;
/// <summary>
/// Verifies the Vertex struct layout matches what the Vulkan vertex input description expects.
/// The struct is { Vector3 Position, Vector3 Color, Vector3 Normal } = 9 floats = 36 bytes.
/// </summary>
public unsafe class VertexLayoutTests
{
[Fact]
public void Vertex_Is_36_Bytes()
{
Assert.Equal(36, sizeof(Vertex));
}
[Fact]
public void Vertex_Has_Three_Vector3_Fields()
{
var v = new Vertex(
new System.Numerics.Vector3(1, 2, 3),
new System.Numerics.Vector3(4, 5, 6),
new System.Numerics.Vector3(7, 8, 9));
Assert.Equal(1f, v.Position.X);
Assert.Equal(2f, v.Position.Y);
Assert.Equal(3f, v.Position.Z);
Assert.Equal(4f, v.Color.X);
Assert.Equal(5f, v.Color.Y);
Assert.Equal(6f, v.Color.Z);
Assert.Equal(7f, v.Normal.X);
Assert.Equal(8f, v.Normal.Y);
Assert.Equal(9f, v.Normal.Z);
}
[Fact]
public void Vertex_Position_At_Offset_0()
{
Assert.Equal(0, Marshal.OffsetOf<Vertex>("Position"));
}
[Fact]
public void Vertex_Color_At_Offset_12()
{
Assert.Equal(12, Marshal.OffsetOf<Vertex>("Color"));
}
[Fact]
public void Vertex_Normal_At_Offset_24()
{
Assert.Equal(24, Marshal.OffsetOf<Vertex>("Normal"));
}
}