diff --git a/src/Engine.Graphics.Vulkan/VulkanRenderer.cs b/src/Engine.Graphics.Vulkan/VulkanRenderer.cs index c179ab0..0053d3a 100644 --- a/src/Engine.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Engine.Graphics.Vulkan/VulkanRenderer.cs @@ -39,7 +39,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen _frameResources = new VulkanFrameResources(ctx.Device, ctx.GraphicsQueueFamilyIndex, swapchain.ImageCount, ctx, _pipeline.DescriptorSetLayout); - var mesh = LoadMesh("Content/cube.obj"); + var mesh = LoadMesh("Content/torusknot.obj"); _indexCount = (uint)mesh.Indices.Length; _vertexBuffer = new VulkanVertexBuffer(ctx.Device, ctx.PhysicalDevice, @@ -190,8 +190,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen var angle = _totalTime * 0.2f; var rot = Matrix4x4.CreateRotationY(angle); - var offsetX = MathF.Sin(_totalTime * 0.3f) * 2.0f; - var model = Matrix4x4.CreateTranslation(offsetX, 0, 0) * rot; + var model = rot; Vk.vkCmdPushConstants(cmd, _pipeline.PipelineLayout, VkShaderStageFlags.Vertex, 0, 64, &model); Vk.vkCmdDrawIndexed(cmd, _indexCount, 1, 0, 0, 0); @@ -268,7 +267,7 @@ internal sealed unsafe class VulkanRenderer : IRenderer, Engine.Graphics.IScreen { var aspect = (float)_swapchain.Extent.Width / (float)_swapchain.Extent.Height; var proj = Matrix4x4.CreatePerspectiveFieldOfView(MathF.PI / 4f, aspect, 0.1f, 100f); - var view = Matrix4x4.CreateLookAt(new Vector3(0, 0, -5), Vector3.Zero, Vector3.UnitY); + var view = Matrix4x4.CreateLookAt(new Vector3(0, 0, -6), Vector3.Zero, Vector3.UnitY); return view * proj; }