feat: single point light only — dark scene, dynamic light ball visible

- Removed directional light from fragment shader
- Ambient reduced to near-zero (0.01) — scene is dark
- Only light source is the physics LightBall falling from y=15
- Objects near the ball are illuminated, far objects are in darkness
- Dramatic contrast shows dynamic lighting clearly
This commit is contained in:
emil28092005
2026-06-18 19:27:05 +03:00
parent e6cc9e6c4e
commit 6a7d6ee3eb
2 changed files with 4 additions and 10 deletions
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