docs: update all docs for publication

- README.md: new — features, quick start, controls, MCP tools, requirements
- AGENTS.md: rewritten for pure P/Invoke Vulkan 1.3 (was Raylib/OpenGL)
- CORTEX_ENGINE_ARCHITECTURE.md: complete rewrite — current architecture,
  frame loop, UBO layout, push constants, shadow mapping, PBR, AI/MCP,
  physics, ImGui, video recording, content, testing
- VULKAN_IMPLEMENTATION_PLAN.md: marked as COMPLETE with all 21 phases
- scripts/run.sh: updated examples
- .gitignore: added Videos/, imgui.ini, cortex.mp4
- Removed tracked imgui.ini and video files
This commit is contained in:
emil28092005
2026-06-19 17:02:33 +03:00
parent 9d68559962
commit c57bd5229f
7 changed files with 368 additions and 1648 deletions
+2 -5
View File
@@ -2,17 +2,14 @@
# Run the Cortex Engine.
# Examples:
# ./scripts/run.sh # run with defaults
# ./scripts/run.sh --mcp-port 5000 # run with MCP HTTP server
# ./scripts/run.sh --camera-tour # capture screenshots and exit
# ./scripts/run.sh --mcp-stdio # run headless stdio MCP server
# ./scripts/run.sh -- --mcp-port 5000 # run with MCP HTTP server
# ./scripts/run.sh -- --mcp-port 0 # run without MCP
ENGINE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
export DOTNET_ROOT="${DOTNET_ROOT:-$HOME/.dotnet}"
export PATH="$DOTNET_ROOT:$PATH"
# Auto-detect Wayland. SDL3 bundled with ppy.SDL3-CS supports both Wayland and X11;
# let it choose based on available display servers. Do NOT force DISPLAY here.
unset SDL_VIDEODRIVER 2>/dev/null
cd "$ENGINE_DIR"