From d4eafe1f31759c83f3a6f23df587d05d596b42d6 Mon Sep 17 00:00:00 2001 From: emil28092005 Date: Thu, 18 Jun 2026 20:13:46 +0300 Subject: [PATCH] fix: reduce light intensity from 50 to 15 --- src/CortexEngine.App/Program.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/CortexEngine.App/Program.cs b/src/CortexEngine.App/Program.cs index 2e8aa87..99b7a5e 100644 --- a/src/CortexEngine.App/Program.cs +++ b/src/CortexEngine.App/Program.cs @@ -266,7 +266,7 @@ class Program world.Entity("MainLight") .Set(new Transform(new Vector3(0, 20, 0), Quaternion.Identity, Vector3.One)) - .Set(Light.Point(new Vector3(0, 20, 0), new Vector3(1.0f, 0.95f, 0.85f), intensity: 50.0f, range: 60.0f)); + .Set(Light.Point(new Vector3(0, 20, 0), new Vector3(1.0f, 0.95f, 0.85f), intensity: 15.0f, range: 60.0f)); var entityCount = 0; world.Each((Entity e, ref Transform _) => entityCount++);