fix(window): ensure SDL3/Wayland window is mapped by pumping events after ShowWindow

- Remove ALWAYS_ON_TOP and debug print hacks.
- Pump SDL events after SDL_ShowWindow so the Wayland compositor maps the window.
- Clean run.sh: do not force DISPLAY or SDL_VIDEODRIVER, let SDL3 auto-detect.
This commit is contained in:
emil28092005
2026-06-18 00:38:16 +03:00
parent aa93b55a74
commit ee98e4ad08
2 changed files with 8 additions and 7 deletions
+3 -7
View File
@@ -11,13 +11,9 @@ ENGINE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
export DOTNET_ROOT="${DOTNET_ROOT:-$HOME/.dotnet}"
export PATH="$DOTNET_ROOT:$PATH"
# Prefer Wayland if available, fall back to X11
if [ -n "$WAYLAND_DISPLAY" ]; then
export SDL_VIDEODRIVER="${SDL_VIDEODRIVER:-wayland}"
else
export DISPLAY="${DISPLAY:-:0}"
export SDL_VIDEODRIVER="${SDL_VIDEODRIVER:-x11}"
fi
# Auto-detect Wayland. SDL3 bundled with ppy.SDL3-CS supports both Wayland and X11;
# let it choose based on available display servers. Do NOT force DISPLAY here.
unset SDL_VIDEODRIVER 2>/dev/null
cd "$ENGINE_DIR"
exec dotnet run --project "$ENGINE_DIR/src/CortexEngine.App/CortexEngine.App.csproj" -c Debug -- "$@"