Report effective visibility and stable GPU instance identity
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@@ -80,10 +80,11 @@ bounded run:
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```
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Accepted values are `direct`, `gpu-frustum`, and `gpu-occlusion`; Direct is the
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default. The profile records the requested `visibility_mode` and each frame's
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`gpu_visibility_active` state. Check that state when interpreting a GPU run: a
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requested mode can fall back if the required device profile is unavailable. The
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Editor reports the same distinction as **Path: active**. See
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default. The profile records the requested `visibility_mode`, the run's and each
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frame's `effective_visibility_mode`, and each frame's `gpu_visibility_active` state.
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Compare requested and effective modes before interpreting a GPU run: a missing GPU
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profile falls back to Direct, while missing HZB can reduce GPU occlusion to GPU
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frustum. The Editor shows the **Effective path** and any **Fallback from** line. See
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[Diagnostics](diagnostics.md) for the counters and HZB preview.
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For a repeatable offscreen comparison, build and run the P2 benchmark harness:
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