Checkpoint 4: harden native paths, authoring workflows and Player lifecycle

This commit is contained in:
Emil
2026-09-18 05:14:50 +03:00
parent 5ac4db438d
commit 45bc352d46
88 changed files with 12606 additions and 504 deletions
+6
View File
@@ -21,6 +21,12 @@ jobs:
uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756
with:
arch: x64
- name: Enable the documented Windows long-path developer profile
shell: pwsh
run: |
$key = 'HKLM:\SYSTEM\CurrentControlSet\Control\FileSystem'
Write-Output "Previous LongPathsEnabled: $((Get-ItemProperty -Path $key).LongPathsEnabled)"
New-ItemProperty -Path $key -Name LongPathsEnabled -Value 1 -PropertyType DWORD -Force
- name: Identify pinned Vulkan source cache
id: vulkan-identity
run: python tools/ci/prepare_windows_vulkan.py --cache-key