Checkpoint 4: harden native paths, authoring workflows and Player lifecycle

This commit is contained in:
Emil
2026-09-18 05:14:50 +03:00
parent 5ac4db438d
commit 45bc352d46
88 changed files with 12606 additions and 504 deletions
+7
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#pragma once
#include <faset/runtime/Runtime.hpp>
namespace faset::gameplay {
void registerGameplay(runtime::Runtime& runtime);
nlohmann::json schema();
} // namespace faset::gameplay