Expose structured gameplay build diagnostics
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@@ -22,6 +22,7 @@ struct JobStatus {
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std::string id, kind, state{"queued"}, stage{"queued"};
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double progress{};
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std::string log, error;
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Json diagnostics = Json::array();
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Json result = Json::object();
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bool finished() const {
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return state == "succeeded" || state == "failed" || state == "cancelled";
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