Verify relocated Lua Release games with checked rendering
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"""Small contract checks for the cross-platform export verifier's Lua mode."""
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import sys
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import tempfile
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import unittest
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from pathlib import Path
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sys.path.insert(0, str(Path(__file__).resolve().parents[1] / "tools"))
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from verify_playable_exports import (project_matrix, project_workspace, verify_capture,
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verify_lua_export, vulkan_device_details)
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class ExportProjectMatrixTests(unittest.TestCase):
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def test_native_project_workspace_is_outside_engine(self):
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with tempfile.TemporaryDirectory() as directory:
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engine = Path(directory) / "engine"
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engine.mkdir()
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internal_output = engine / ".cache" / "exports"
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workspace = project_workspace(engine, internal_output)
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try:
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self.assertFalse(workspace.is_relative_to(engine))
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finally:
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workspace.rmdir()
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external_output = Path(directory) / "evidence"
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self.assertEqual(project_workspace(engine, external_output), external_output)
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def test_lua_is_explicit_and_can_run_alone(self):
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self.assertEqual([name for name, _, _ in project_matrix(False, False)],
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["collect-2d", "collect-3d"])
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self.assertEqual([name for name, _, _ in project_matrix(True, False)],
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["collect-2d", "collect-3d", "lua"])
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self.assertEqual(project_matrix(False, True), [("lua", 2, "lua")])
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def test_lua_package_requires_source_and_license_without_cpp_stub(self):
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with tempfile.TemporaryDirectory() as directory:
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root = Path(directory)
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(root / "Scripts").mkdir()
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(root / "Notices/lua").mkdir(parents=True)
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(root / "Scripts/player.lua").write_text("return {}\n", encoding="utf-8")
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(root / "Notices/lua/LICENSE.txt").write_text("License\n", encoding="utf-8")
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manifest = {"lua_enabled": True, "files": [
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{"path": "Scripts/player.lua"}, {"path": "Notices/lua/LICENSE.txt"}]}
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verify_lua_export(root, manifest)
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with self.assertRaisesRegex(RuntimeError, "license"):
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verify_lua_export(root, {**manifest, "files": manifest["files"][:1]})
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(root / "Scripts/Gameplay.cpp").write_text("// stray\n", encoding="utf-8")
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with self.assertRaisesRegex(RuntimeError, "C\\+\\+"):
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verify_lua_export(root, manifest)
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(root / "Scripts/Gameplay.cpp").unlink()
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(root / "Notices/lua/LICENSE.txt").unlink()
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with self.assertRaisesRegex(RuntimeError, "license"):
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verify_lua_export(root, manifest)
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def test_lua_capture_requires_its_small_scene_palette(self):
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with tempfile.TemporaryDirectory() as directory:
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path = Path(directory) / "capture.ppm"
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header = b"P6\n4 1\n255\n"
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path.write_bytes(header + bytes.fromhex("0e1116334c6633bfe5ffb233"))
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self.assertEqual(verify_capture(path, language="lua")["sampled_colors"], 4)
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with self.assertRaisesRegex(RuntimeError, "geometry/colors"):
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verify_capture(path)
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path.write_bytes(header + bytes.fromhex("0e1116334c6633bfe5334c66"))
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with self.assertRaisesRegex(RuntimeError, "geometry/colors"):
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verify_capture(path, language="lua")
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def test_driver_probe_selects_the_rendering_device(self):
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summary = ("GPU0:\n deviceName = llvmpipe\n driverName = Mesa\n"
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"GPU1:\n deviceName = Discrete GPU\n driverVersion = 123\n"
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" driverName = Vendor\n driverInfo = 1.2.3\n")
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self.assertEqual(vulkan_device_details(summary, "Discrete GPU"),
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{"deviceName": "Discrete GPU", "driverVersion": "123",
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"driverName": "Vendor", "driverInfo": "1.2.3"})
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self.assertEqual(vulkan_device_details(summary, "Unknown"), {})
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if __name__ == "__main__":
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unittest.main()
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