Offer runnable C++ and Lua project starters
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@@ -3,6 +3,7 @@
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <vector>
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namespace faset::editor {
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@@ -38,6 +39,9 @@ class BuildService {
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BuildService(const BuildService&) = delete;
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BuildService& operator=(const BuildService&) = delete;
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void scaffold(const std::string& name, int dimension);
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// Explicit starter choice creates a runnable start scene. The legacy overload above
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// remains intentionally scene-free for existing command-line and API callers.
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void scaffold(const std::string& name, int dimension, std::string_view language);
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std::string start_build();
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std::string start_cook(Json resolved_scene);
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// Publishes output/generations/<id>; current.json changes only after all validation succeeds.
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