Expose and package temporal rendering with guarded edge history
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@@ -53,6 +53,12 @@ void offset_scene_and_sharp_ui() {
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"Pixels outside the offset scene rectangle retain the Off clear result");
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require(stats.validation_errors == 0,
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"Temporal graph attachment store/load and transitions pass Vulkan validation");
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if (stats.gpu_ms > 0)
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require(stats.gpu_temporal_resolve_ms > 0 &&
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stats.gpu_temporal_composite_ms > 0,
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"Temporal resolve and composite expose independent GPU pass timings");
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require(stats.gpu_allocated_bytes > off.stats().gpu_allocated_bytes,
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"Temporal scene, velocity and output histories count toward live GPU memory");
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}
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} // namespace
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