Compile and validate temporal resolve shader bundle
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@@ -34,6 +34,21 @@ foreach(FASET_ENTRY gpuVertexMain gpuShadowMain gpuCullMain gpuHzbMain gpuPostCu
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DEPENDS "${PROJECT_SOURCE_DIR}/shaders/gpu_scene.slang" "${PROJECT_SOURCE_DIR}/tools/compile_shader.py" VERBATIM)
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list(APPEND FASET_SHADER_OUTPUTS "${FASET_SHADER_OUTPUT}" "${FASET_SHADER_DIRECTORY}/${FASET_ENTRY}.reflection.json")
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endforeach()
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foreach(FASET_ENTRY temporalResolveMain temporalCompositeVertexMain temporalCompositeFragmentMain)
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if(FASET_ENTRY STREQUAL "temporalResolveMain")
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set(FASET_TEMPORAL_DEFINE FASET_TEMPORAL_RESOLVE=1)
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else()
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set(FASET_TEMPORAL_DEFINE FASET_TEMPORAL_COMPOSITE=1)
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endif()
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set(FASET_SHADER_OUTPUT "${FASET_SHADER_DIRECTORY}/${FASET_ENTRY}.spv")
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add_custom_command(OUTPUT "${FASET_SHADER_OUTPUT}" "${FASET_SHADER_DIRECTORY}/${FASET_ENTRY}.reflection.json"
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COMMAND "${Python3_EXECUTABLE}" "${PROJECT_SOURCE_DIR}/tools/compile_shader.py"
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--compiler "${SLANGC_EXECUTABLE}" --source "${PROJECT_SOURCE_DIR}/shaders/temporal.slang"
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--entry "${FASET_ENTRY}" --define "${FASET_TEMPORAL_DEFINE}" --output "${FASET_SHADER_DIRECTORY}"
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BYPRODUCTS "${FASET_SHADER_DIRECTORY}/${FASET_ENTRY}.slang-reflection.json"
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DEPENDS "${PROJECT_SOURCE_DIR}/shaders/temporal.slang" "${PROJECT_SOURCE_DIR}/tools/compile_shader.py" VERBATIM)
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list(APPEND FASET_SHADER_OUTPUTS "${FASET_SHADER_OUTPUT}" "${FASET_SHADER_DIRECTORY}/${FASET_ENTRY}.reflection.json")
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endforeach()
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add_custom_command(OUTPUT "${FASET_SHADER_DIRECTORY}/compatibility.spv"
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COMMAND "${SLANGC_EXECUTABLE}" "${PROJECT_SOURCE_DIR}/shaders/compatibility.hlsl"
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-entry compatibilityMain -stage compute -target spirv -profile spirv_1_6
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@@ -57,6 +72,11 @@ if(BUILD_TESTING)
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target_link_libraries(faset_render_lighting_policy_tests PRIVATE faset_render)
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add_test(NAME render_lighting_policy COMMAND faset_render_lighting_policy_tests)
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set_tests_properties(render_lighting_policy PROPERTIES LABELS "p3")
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add_executable(faset_render_temporal_shader_contract_tests "${PROJECT_SOURCE_DIR}/tests/render_temporal_shader_contract_tests.cpp")
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target_include_directories(faset_render_temporal_shader_contract_tests PRIVATE "${PROJECT_SOURCE_DIR}/src/render")
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target_link_libraries(faset_render_temporal_shader_contract_tests PRIVATE faset_render faset_core)
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target_compile_definitions(faset_render_temporal_shader_contract_tests PRIVATE FASET_TEST_SHADER_DIRECTORY="${FASET_SHADER_DIRECTORY}")
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add_test(NAME render_temporal_shader_contract COMMAND faset_render_temporal_shader_contract_tests)
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add_executable(faset_render_temporal_reference_tests "${PROJECT_SOURCE_DIR}/tests/render_temporal_reference_tests.cpp")
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target_link_libraries(faset_render_temporal_reference_tests PRIVATE faset_render)
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add_test(NAME render_temporal_reference COMMAND faset_render_temporal_reference_tests)
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