Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export
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@@ -1,4 +1,4 @@
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add_library(faset_authoring STATIC src/authoring/schema.cpp src/authoring/service.cpp src/authoring/templates.cpp)
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add_library(faset_authoring STATIC src/authoring/schema.cpp src/authoring/service.cpp src/authoring/templates.cpp src/authoring/transforms.cpp)
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target_include_directories(faset_authoring PUBLIC "${PROJECT_SOURCE_DIR}/include")
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target_link_libraries(faset_authoring PUBLIC faset_core)
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if(BUILD_TESTING)
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