Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export

This commit is contained in:
Emil
2026-09-18 03:40:15 +03:00
parent 5c6b24d34d
commit 999686a896
125 changed files with 16086 additions and 1714 deletions
+10
View File
@@ -22,6 +22,9 @@ plugins:
- search
markdown_extensions:
- admonition
- pymdownx.snippets:
base_path: ["."]
check_paths: true
- pymdownx.details
- pymdownx.superfences
- pymdownx.highlight:
@@ -31,5 +34,12 @@ nav:
- Build from source: getting-started/build.md
- C++ gameplay:
- How gameplay works: scripting/index.md
- Write your first behavior: scripting/first-behavior.md
- Frame and physics updates: scripting/lifecycle.md
- Physics and grounded movement: scripting/physics.md
- Runtime API: scripting/api.md
- Compiled examples: scripting/examples.md
- Editor automation:
- MCP and command line: editor/mcp.md
- Native extensions: editor/extensions.md
- Contributing to this manual: contributing.md