Complete two-pass GPU occlusion, diagnostics, and LOD integration

This commit is contained in:
Emil
2026-09-23 22:47:15 +03:00
parent 94f7593e55
commit ae537c0a4b
8 changed files with 593 additions and 118 deletions
+1
View File
@@ -61,6 +61,7 @@ if(FASET_BUILD_RENDERER AND EXISTS "${PROJECT_SOURCE_DIR}/cmake/Renderer.cmake")
include(cmake/Renderer.cmake)
include(cmake/Visibility.cmake)
include(cmake/GpuVisibility.cmake)
include(cmake/GpuVisibilityAcceptance.cmake)
endif()
if(TARGET faset_gameplay AND EXISTS "${PROJECT_SOURCE_DIR}/cmake/Player.cmake")
include(cmake/Player.cmake)