Expose P2 GPU visibility modes in standalone Player

This commit is contained in:
Emil
2026-09-23 23:08:58 +03:00
parent fc36312808
commit bb46e0091e
5 changed files with 84 additions and 7 deletions
+3
View File
@@ -216,4 +216,7 @@ detail::load_gpu_shader_bundle(const std::filesystem::path& directory) {
void validate_shader_bundle(const std::filesystem::path& directory) {
(void)detail::load_shader_bundle(directory);
}
void validate_gpu_shader_bundle(const std::filesystem::path& directory) {
(void)detail::load_gpu_shader_bundle(directory);
}
} // namespace faset::render