Checkpoint 3: deliver playable samples and complete native authoring workflows
This commit is contained in:
@@ -7,7 +7,8 @@ and how those functions interact with scenes, physics, and the editor.
|
||||
!!! warning "Development status"
|
||||
MVP implementation is in progress. A planned feature is not a working feature.
|
||||
Individual guides state their prerequisites and validation status. The current
|
||||
Editor, gameplay tutorials and Linux export can be built and tested. Final Windows graphics/export acceptance and complete sample games are still in progress.
|
||||
Editor, gameplay tutorials, two playable sample games and Linux export can be built
|
||||
and tested. Final Windows graphics/export acceptance is still in progress.
|
||||
|
||||
Start with [how C++ gameplay works](scripting/index.md), then read
|
||||
[frame and physics updates](scripting/lifecycle.md). See
|
||||
|
||||
Reference in New Issue
Block a user