Track actual gameplay sources in async build results
Native and manual checks / native (ubuntu-24.04) (push) Failing after 34s
Native and manual checks / manual (push) Successful in 31s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
Native and manual checks / native (ubuntu-24.04) (push) Failing after 34s
Native and manual checks / manual (push) Successful in 31s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
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@@ -81,6 +81,13 @@ if(TARGET faset_editor_commands AND TARGET faset_build_service)
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target_link_libraries(faset_editor_session_tests PRIVATE faset_editor_session)
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target_compile_definitions(faset_editor_session_tests PRIVATE FASET_TEST_ENGINE="${PROJECT_SOURCE_DIR}")
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add_test(NAME editor_session_settings COMMAND faset_editor_session_tests)
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add_executable(faset_editor_schema_signature_tests tests/editor_schema_signature_tests.cpp)
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target_link_libraries(faset_editor_schema_signature_tests PRIVATE faset_editor_session)
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target_compile_definitions(faset_editor_schema_signature_tests PRIVATE FASET_TEST_ENGINE="${PROJECT_SOURCE_DIR}")
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add_dependencies(faset_editor_schema_signature_tests faset_build_schema_tool)
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add_test(NAME editor_schema_signature
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COMMAND faset_editor_schema_signature_tests $<TARGET_FILE:faset_build_schema_tool>)
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set_tests_properties(editor_schema_signature PROPERTIES TIMEOUT 180)
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add_executable(faset_editor_autosave_tests tests/editor_autosave_tests.cpp)
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target_link_libraries(faset_editor_autosave_tests PRIVATE faset_editor_session)
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add_test(NAME editor_autosave COMMAND faset_editor_autosave_tests)
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