Track actual gameplay sources in async build results
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This commit is contained in:
Emil
2026-09-24 06:03:09 +03:00
parent 1b0a5ba4d5
commit ed523c61c1
6 changed files with 168 additions and 17 deletions
-1
View File
@@ -75,7 +75,6 @@ class Session {
std::string pending_play_job_;
Json pending_play_scene_;
std::unique_ptr<PluginManager> plugins_;
std::map<std::string, std::string> submitted_sources_;
std::string schema_source_signature_;
bool schema_loaded_ = false;
std::string schema_error_;