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Emil_Shanaty/Faset_Engine
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Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
63 Commits 8 Branches 1 Tag
feat/p3-benchmark-release
Commit Graph
10 Commits
Author SHA1 Message Date
Emil a428a33cb0 Record build profile and temporal raster cost in lighting benchmark 2026-09-24 02:53:01 +03:00
Emil ac50ac8855 Check real lighting benchmark output and driver identity 2026-09-24 02:53:01 +03:00
Emil 2773f0b75c Add repeatable P3 lighting renderer benchmark 2026-09-24 02:53:01 +03:00
Emil a5fb2167d6 Add bounded point and spot shadows with fallback diagnostics 2026-09-24 02:51:11 +03:00
Emil 252f7e2e91 Render stable cascaded sun shadows into a bounded atlas 2026-09-24 02:37:42 +03:00
Emil 36a44e14ca Plan bounded sun and local shadows from source casters 2026-09-24 02:26:53 +03:00
Emil 0d2cae18fb Add checked Slang shaders for GPU visibility and HZB 2026-09-23 22:20:34 +03:00
Emil 45bc352d46 Checkpoint 4: harden native paths, authoring workflows and Player lifecycle 2026-09-18 05:14:50 +03:00
Emil d834cfad67 Checkpoint 3: deliver playable samples and complete native authoring workflows 2026-09-18 04:29:41 +03:00
Emil 903c97444b Checkpoint 1: implement native subsystems and begin the gameplay manual 2026-09-18 03:01:30 +03:00
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