Commit Graph
11 Commits
Author SHA1 Message Date
Emil d18c5d77b3 Validate and document P2 GPU visibility milestone
Native and manual checks / native (ubuntu-24.04) (push) Failing after 31s
Native and manual checks / manual (push) Successful in 29s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
2026-09-24 00:48:54 +03:00
Emil bde581a961 docs: reconcile P2 optimization and Linux validation 2026-09-23 23:27:19 +03:00
Emil de17bc658a docs: record P2 implementation and measured limits 2026-09-23 22:56:30 +03:00
emil28092005 5a67735ff4 Add optional Lua scripting module, examples, and validation 2026-09-18 11:28:50 +03:00
Emil dd02f9cae8 Complete MVP acceptance, publish platform evidence and finalize the manual
Native and manual checks / native (ubuntu-24.04) (push) Canceled after 0s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
Native and manual checks / manual (push) Canceled after 0s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
2026-09-18 06:23:32 +03:00
Emil 0f34b03631 Checkpoint 5: complete asset freshness, schema migrations and editor diagnostics 2026-09-18 05:43:02 +03:00
Emil d834cfad67 Checkpoint 3: deliver playable samples and complete native authoring workflows 2026-09-18 04:29:41 +03:00
Emil 999686a896 Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export 2026-09-18 03:40:15 +03:00
Emil 903c97444b Checkpoint 1: implement native subsystems and begin the gameplay manual 2026-09-18 03:01:30 +03:00
Emil decf49084d Use English README and define engine language and Vulkan boundary 2026-09-18 02:31:04 +03:00
Emil 8f9d5c2969 Document Faset architecture and roadmap through MVP 2026-09-18 02:21:40 +03:00