Emil
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68261e1401
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Merge commit '0c96ce5cdfde8503e1ffc3fd65fdc9d7f3793d35' into feat/p1-p3-integration
# Conflicts:
# PLAN.md
# docs/IMPLEMENTATION.md
# docs/manual/editor/diagnostics.md
# docs/manual/editor/lighting.md
# docs/manual/editor/profiling.md
# docs/validation/README.md
# docs/validation/p3-lighting-2026-09-24/README.md
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2026-09-24 04:08:01 +03:00 |
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Emil
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0c96ce5cdf
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Integrate Forward+ lighting with temporal rendering
Native and manual checks / native (ubuntu-24.04) (push) Failing after 34s
Native and manual checks / manual (push) Successful in 28s
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2026-09-24 04:05:58 +03:00 |
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Emil
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bf51ff0ec4
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Describe staged source verification boundaries accurately
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2026-09-24 04:04:39 +03:00 |
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Emil
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7297d01436
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Expose and package temporal rendering with guarded edge history
Native and manual checks / native (ubuntu-24.04) (push) Failing after 37s
Native and manual checks / manual (push) Successful in 27s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
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2026-09-24 03:59:22 +03:00 |
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Emil
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f384af705d
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State sampled D32 requirement in lighting docs
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2026-09-24 03:56:59 +03:00 |
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Emil
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77404a1035
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Document Forward+ measurements and Linux lighting evidence
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2026-09-24 03:49:06 +03:00 |
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Emil
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609ba632f4
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Archive P1 iteration workflow and manual checkpoint
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2026-09-24 03:47:00 +03:00 |
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Emil
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2dfff62f8c
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Document P3 lighting and provisional acceptance
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2026-09-24 03:02:44 +03:00 |
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Emil
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bf2b88a6a2
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Merge commit 'b191ae0' into feat/p1-p3-integration
Native and manual checks / native (ubuntu-24.04) (push) Failing after 31s
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2026-09-24 03:01:51 +03:00 |
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Emil
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45c5d2d188
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Show and configure safe Editor autosave
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2026-09-24 02:25:55 +03:00 |
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Emil
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d3217838cb
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Show source-linked diagnostics and expandable build logs
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2026-09-24 02:01:47 +03:00 |
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Emil
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cfcfdab949
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Bind shared lighting ABI and shade authored local lights
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2026-09-24 01:53:14 +03:00 |
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Emil
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22012c1a80
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Report effective visibility and stable GPU instance identity
Native and manual checks / native (ubuntu-24.04) (push) Failing after 36s
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2026-09-24 00:28:12 +03:00 |
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Emil
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bde581a961
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docs: reconcile P2 optimization and Linux validation
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2026-09-23 23:27:19 +03:00 |
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Emil
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9990234657
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Show both prepared LOD levels in renderer example
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2026-09-23 23:11:42 +03:00 |
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Emil
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868f19aaaa
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Release HZB diagnostic texture when preview closes
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2026-09-23 23:09:24 +03:00 |
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Emil
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bb46e0091e
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Expose P2 GPU visibility modes in standalone Player
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2026-09-23 23:08:58 +03:00 |
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Emil
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d32c33dd0b
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Link P2 manual guidance in strict documentation build
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2026-09-23 22:57:22 +03:00 |
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Emil
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de17bc658a
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docs: record P2 implementation and measured limits
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2026-09-23 22:56:30 +03:00 |
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Emil
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5f61ee3750
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Document and demonstrate prepared mesh LOD visibility
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2026-09-23 22:53:56 +03:00 |
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Emil
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c89298fefe
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Add on-demand HZB preview to editor diagnostics
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2026-09-23 22:50:46 +03:00 |
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Emil
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724de134ca
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Add P2 visibility controls to editor diagnostics
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2026-09-23 22:24:59 +03:00 |
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Emil
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e2c887dc1f
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Refine dark editor and launcher interface
Native and manual checks / native (ubuntu-24.04) (push) Failing after 52s
Native and manual checks / manual (push) Successful in 34s
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2026-09-23 21:42:48 +03:00 |
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Emil
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0f34b03631
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Checkpoint 5: complete asset freshness, schema migrations and editor diagnostics
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2026-09-18 05:43:02 +03:00 |
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Emil
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45bc352d46
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Checkpoint 4: harden native paths, authoring workflows and Player lifecycle
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2026-09-18 05:14:50 +03:00 |
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Emil
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d834cfad67
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Checkpoint 3: deliver playable samples and complete native authoring workflows
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2026-09-18 04:29:41 +03:00 |
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Emil
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999686a896
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Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export
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2026-09-18 03:40:15 +03:00 |
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