Commit Graph
6 Commits
Author SHA1 Message Date
Emil a0a4e29d48 Add measured optional tiled Forward+ lighting
Native and manual checks / native (ubuntu-24.04) (push) Failing after 36s
Native and manual checks / manual (push) Successful in 25s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
Native and manual checks / native (windows-2025) (push) Canceled after 0s
2026-09-24 03:37:04 +03:00
Emil cfcfdab949 Bind shared lighting ABI and shade authored local lights 2026-09-24 01:53:14 +03:00
Emil ae537c0a4b Complete two-pass GPU occlusion, diagnostics, and LOD integration 2026-09-23 22:47:15 +03:00
Emil 0d2cae18fb Add checked Slang shaders for GPU visibility and HZB 2026-09-23 22:20:34 +03:00
Emil 45bc352d46 Checkpoint 4: harden native paths, authoring workflows and Player lifecycle 2026-09-18 05:14:50 +03:00
Emil d834cfad67 Checkpoint 3: deliver playable samples and complete native authoring workflows 2026-09-18 04:29:41 +03:00