Logo
Explore Help
Sign In
Emil_Shanaty/Faset_Engine
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
39 Commits 8 Branches 1 Tag
a1a9f8dea2fe98160cfbbacbccc5f39fac306037
Commit Graph
5 Commits
Author SHA1 Message Date
Emil 3be3d0de5f Move GPU visibility outputs to device memory and remove atomic contention 2026-09-23 23:02:24 +03:00
Emil 43afcd6bfb Declare R32f HZB image and support chunked GPU culling 2026-09-23 22:40:08 +03:00
Emil 0d2cae18fb Add checked Slang shaders for GPU visibility and HZB 2026-09-23 22:20:34 +03:00
Emil 999686a896 Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export 2026-09-18 03:40:15 +03:00
Emil 903c97444b Checkpoint 1: implement native subsystems and begin the gameplay manual 2026-09-18 03:01:30 +03:00
Powered by Gitea Version: 1.27.3 Page: 19ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API