Test project /home/emil/Desktop/.worktrees/Faset_Engine-p3-lighting/build/linux-debug Start 1: authoring 1/63 Test #1: authoring .......................... Passed 0.06 sec Start 2: runtime_contracts 2/63 Test #2: runtime_contracts .................. Passed 0.12 sec Start 3: assets_pipeline 3/63 Test #3: assets_pipeline .................... Passed 0.14 sec Start 4: assets_blender_bundle 4/63 Test #4: assets_blender_bundle .............. Passed 0.08 sec Start 5: lua_contracts 5/63 Test #5: lua_contracts ...................... Passed 0.11 sec Start 6: lua_safety_contracts 6/63 Test #6: lua_safety_contracts ............... Passed 0.21 sec Start 7: render_lighting_sun 7/63 Test #7: render_lighting_sun ................ Passed 0.92 sec Start 8: render_lighting_local 8/63 Test #8: render_lighting_local .............. Passed 0.87 sec Start 9: render_lighting_tiled 9/63 Test #9: render_lighting_tiled .............. Passed 2.75 sec Start 10: render_lighting_policy 10/63 Test #10: render_lighting_policy ............. Passed 0.04 sec Start 11: render_graph 11/63 Test #11: render_graph ....................... Passed 0.00 sec Start 12: render_offscreen 12/63 Test #12: render_offscreen ................... Passed 0.43 sec Start 13: render_sprite_alpha 13/63 Test #13: render_sprite_alpha ................ Passed 0.36 sec Start 14: render_shader_reload 14/63 Test #14: render_shader_reload ............... Passed 4.49 sec Start 15: render_gpu_shader_contract 15/63 Test #15: render_gpu_shader_contract ......... Passed 0.06 sec Start 16: render_shader_reflection 16/63 Test #16: render_shader_reflection ........... Passed 3.63 sec Start 17: render_window_lifecycle 17/63 Test #17: render_window_lifecycle ............***Skipped 4.02 sec Start 18: render_lighting_benchmark_schema 18/63 Test #18: render_lighting_benchmark_schema ... Passed 4.02 sec Start 19: render_lighting_benchmark_smoke 19/63 Test #19: render_lighting_benchmark_smoke .... Passed 0.44 sec Start 20: visibility_policy 20/63 Test #20: visibility_policy .................. Passed 0.01 sec Start 21: gpu_visibility 21/63 Test #21: gpu_visibility ..................... Passed 0.90 sec Start 22: render_gpu_empty 22/63 Test #22: render_gpu_empty ................... Passed 0.59 sec Start 23: render_gpu_capacity 23/63 Test #23: render_gpu_capacity ................ Passed 0.65 sec Start 24: render_gpu_dense 24/63 Test #24: render_gpu_dense ................... Passed 0.64 sec Start 25: render_gpu_door 25/63 Test #25: render_gpu_door .................... Passed 0.60 sec Start 26: render_gpu_shadow 26/63 Test #26: render_gpu_shadow .................. Passed 0.60 sec Start 27: render_gpu_cut 27/63 Test #27: render_gpu_cut ..................... Passed 0.60 sec Start 28: render_gpu_resize 28/63 Test #28: render_gpu_resize .................. Passed 0.63 sec Start 29: render_gpu_lod 29/63 Test #29: render_gpu_lod ..................... Passed 0.66 sec Start 30: render_gpu_teleport 30/63 Test #30: render_gpu_teleport ................ Passed 0.61 sec Start 31: render_gpu_near 31/63 Test #31: render_gpu_near .................... Passed 0.61 sec Start 32: render_gpu_lifecycle 32/63 Test #32: render_gpu_lifecycle ............... Passed 1.32 sec Start 33: render_gpu_views 33/63 Test #33: render_gpu_views ................... Passed 0.59 sec Start 34: render_gpu_projection 34/63 Test #34: render_gpu_projection .............. Passed 0.57 sec Start 35: render_gpu_open_sequence 35/63 Test #35: render_gpu_open_sequence ........... Passed 1.80 sec Start 36: render_gpu_transparent 36/63 Test #36: render_gpu_transparent ............. Passed 0.62 sec Start 37: player_scene_contracts 37/63 Test #37: player_scene_contracts ............. Passed 0.03 sec Start 38: player_shutdown_diagnostics 38/63 Test #38: player_shutdown_diagnostics ........ Passed 1.53 sec Start 39: lua_cli_contracts 39/63 Test #39: lua_cli_contracts .................. Passed 0.13 sec Start 40: lua_player_reload 40/63 Test #40: lua_player_reload .................. Passed 2.45 sec Start 41: editor_mcp 41/63 Test #41: editor_mcp ......................... Passed 0.01 sec Start 42: process_and_cook 42/63 Test #42: process_and_cook ................... Passed 0.32 sec Start 43: build_schema_publication 43/63 Test #43: build_schema_publication ........... Passed 9.27 sec Start 44: editor_plugins 44/63 Test #44: editor_plugins ..................... Passed 0.03 sec Start 45: editor_session_settings 45/63 Test #45: editor_session_settings ............ Passed 0.02 sec Start 46: ui_widgets 46/63 Test #46: ui_widgets ......................... Passed 0.12 sec Start 47: ui_render 47/63 Test #47: ui_render .......................... Passed 0.48 sec Start 48: editor_ui_import_conflicts 48/63 Test #48: editor_ui_import_conflicts ......... Passed 0.82 sec Start 49: editor_ui_project_settings 49/63 Test #49: editor_ui_project_settings ......... Passed 0.97 sec Start 50: editor_ui_reload 50/63 Test #50: editor_ui_reload ................... Passed 4.04 sec Start 51: editor_ui_launcher 51/63 Test #51: editor_ui_launcher ................. Passed 0.84 sec Start 52: editor_ui_templates 52/63 Test #52: editor_ui_templates ................ Passed 2.48 sec Start 53: editor_ui_gizmos 53/63 Test #53: editor_ui_gizmos ................... Passed 0.92 sec Start 54: editor_ui_authoring 54/63 Test #54: editor_ui_authoring ................ Passed 1.71 sec Start 55: editor_mcp_stdio 55/63 Test #55: editor_mcp_stdio ................... Passed 0.27 sec Start 56: editor_gui_mcp 56/63 Test #56: editor_gui_mcp ..................... Passed 4.65 sec Start 57: core 57/63 Test #57: core ............................... Passed 0.16 sec Start 58: tutorial_moving 58/63 Test #58: tutorial_moving .................... Passed 0.02 sec Start 59: tutorial_following 59/63 Test #59: tutorial_following ................. Passed 0.01 sec Start 60: tutorial_spawning 60/63 Test #60: tutorial_spawning .................. Passed 0.02 sec Start 61: tutorial_physics 61/63 Test #61: tutorial_physics ................... Passed 0.06 sec Start 62: playable_2d 62/63 Test #62: playable_2d ........................ Passed 0.40 sec Start 63: playable_3d 63/63 Test #63: playable_3d ........................ Passed 0.93 sec 100% tests passed, 0 tests failed out of 63 Label Time Summary: gpu = 47.20 sec*proc (35 tests) p2 = 12.02 sec*proc (16 tests) p3 = 9.05 sec*proc (6 tests) window = 8.67 sec*proc (2 tests) Total Test time (real) = 67.51 sec The following tests did not run: 17 - render_window_lifecycle (Skipped)