#include #include #include #include #include #define CHECK(x) \ do { \ if (!(x)) \ throw std::runtime_error("Check failed at line " + std::to_string(__LINE__) + \ ": " #x); \ } while (false) template void fails(Fn fn, const std::string& code) { try { fn(); } catch (const faset::Error& error) { CHECK(error.code() == code); return; } throw std::runtime_error("Expected error " + code); } int main() { using namespace faset; using namespace faset::authoring; const auto root = std::filesystem::temp_directory_path() / ("faset-authoring-" + new_id()); try { auto schemas = builtin_schemas(); AuthoringService service(root, schemas); auto created = service.create("Courtyard", 3); const std::string id = created["id"]; auto first = make_entity(schemas, "Door"); const std::string entity_id = first["id"], transform_id = first["components"][0]["id"]; Json commands = Json::array({{{"op", "entity.create"}, {"entity", first}}}); const auto after = service.transact(id, 0, commands, "request-1"); CHECK(after["revision"] == 1); CHECK(after["scene"]["entities"].size() == 1); CHECK(service.transact(id, 0, commands, "request-1") == after); fails([&] { service.transact(id, 0, commands); }, "revision.conflict"); fails([&] { service.transact(id, 1, commands, "request-1"); }, "idempotency.conflict"); auto bad = Json::array( {{{"op", "entity.rename"}, {"entity", entity_id}, {"name", "Should not survive"}}, {{"op", "component.set"}, {"entity", entity_id}, {"component", transform_id}, {"field", "position"}, {"value", "not a vector"}}}); fails([&] { service.transact(id, 1, bad); }, "validation.field_type"); CHECK(service.query(id) == after); auto edited = service.transact(id, 1, Json::array({{{"op", "component.set"}, {"entity", entity_id}, {"component", transform_id}, {"field", "position"}, {"value", {4, 0, 2}}}})); CHECK(edited["revision"] == 2); CHECK(service.undo(id, 2)["scene"] == after["scene"]); CHECK(service.redo(id, 3)["scene"] == edited["scene"]); CHECK(service.save(id, "Scenes/courtyard.scene.json")["dirty"] == false); service.transact( id, 4, Json::array( {{{"op", "entity.rename"}, {"entity", entity_id}, {"name", "Дверь 世界"}}})); AuthoringService restarted(root, schemas); const auto recovered = restarted.open("Scenes/courtyard.scene.json", true); CHECK(recovered["scene"]["entities"][0]["name"] == "Дверь 世界"); CHECK(recovered["dirty"] == true); AuthoringService opened_then_recovered(root, schemas); opened_then_recovered.open("Scenes/courtyard.scene.json"); fails([&] { opened_then_recovered.recover(id); }, "recovery.revision_required"); CHECK(opened_then_recovered.recover(id, 0)["scene"]["entities"][0]["name"] == "Дверь 世界"); auto fresh = service.create("Never saved", 2); const std::string fresh_id = fresh.at("id"); service.transact(fresh_id, 0, Json::array({{{"op", "entity.create"}, {"name", "Recovered sprite"}}})); AuthoringService recover_new(root, schemas); const auto restored_new = recover_new.recover(fresh_id); CHECK(restored_new["dirty"] == true && restored_new["path"] == ""); CHECK(restored_new["scene"]["entities"].size() == 1); fails([&] { recover_new.recover("../../outside"); }, "id.invalid"); atomic_write(root / "Scenes/courtyard.scene.json", read_text(root / "Scenes/courtyard.scene.json") + "\n"); fails([&] { restarted.save(id); }, "save.disk_conflict"); // Parent cycles are rejected atomically; names never provide identity. fails( [&] { service.transact(id, 5, Json::array({{{"op", "entity.reparent"}, {"entity", entity_id}, {"parent", entity_id}}})); }, "entity.cycle"); CHECK(service.query(id)["revision"] == 5); // Unavailable extension data is retained, including fields unknown to this SDK. auto unknown = make_entity(schemas, "Plugin object"); unknown["components"].push_back({{"id", new_id()}, {"type", "plugin.future"}, {"version", 5}, {"fields", {{"unknown", Json::array({1, 2, 3})}}}}); service.transact(id, 5, Json::array({{{"op", "entity.create"}, {"entity", unknown}}})); CHECK(service.query(id)["scene"]["entities"][1] == unknown); // Nested template addresses remain valid after source rename and source reparent. auto source = make_scene("Door template"); source["entities"].push_back(first); auto middle = make_scene("Nested"); middle["instances"].push_back({{"id", "nested"}, {"source", "door"}}); auto outer = make_scene("Level"); Json address = {{"path", Json::array({"nested"})}, {"object", entity_id}, {"component", transform_id}, {"field", "position"}}; outer["instances"].push_back( {{"id", "one"}, {"source", "middle"}, {"overrides", Json::array({{{"address", address}, {"value", {8, 0, 0}}}})}}); outer["instances"].push_back({{"id", "two"}, {"source", "middle"}}); auto loader = [&](const std::string& name) { return name == "door" ? source : middle; }; auto resolved = resolve_templates(outer, schemas, loader); CHECK(resolved.conflicts.empty()); CHECK(resolved.scene["entities"].size() == 2); CHECK(resolved.scene["entities"][0]["components"][0]["fields"]["position"] == Json::array({8, 0, 0})); CHECK(resolved.scene["entities"][1]["components"][0]["fields"]["position"] == Json::array({0, 0, 0})); const auto stable = resolved.scene["entities"][0]["id"]; source["entities"][0]["name"] = "Renamed"; CHECK(resolve_templates(outer, schemas, loader).scene["entities"][0]["id"] == stable); source["entities"] = Json::array(); CHECK(resolve_templates(outer, schemas, loader).conflicts.size() == 1); CHECK(outer["instances"][0]["overrides"].size() == 1); // Stable FieldId survives a label rename; incompatible migrations require an explicit // decision. SchemaRegistry newer; newer.register_schema( {{"id", "sample.type"}, {"name", "Sample"}, {"version", 2}, {"fields", {{"speed", {{"id", "speed"}, {"name", "Movement speed"}, {"type", "number"}, {"default", 2}}}, {"enabled", {{"type", "boolean"}, {"default", true}}}}}}); newer.add_migration("sample.type", 1, {{"speed", {{"scale", 0.01}}}}); const auto migrated = newer.migrate_component({{"id", new_id()}, {"type", "sample.type"}, {"version", 1}, {"fields", {{"speed", 300}, {"unrecognized", "preserve"}}}}); CHECK(migrated["fields"]["speed"] == 3.0); CHECK(migrated["fields"]["enabled"] == true); CHECK(migrated["fields"]["unrecognized"] == "preserve"); // Full TRS reparent, including parent rotation/scale, preserves world placement. auto hierarchy = make_scene("Transforms"); auto parent = make_entity(schemas, "Parent"); auto child = make_entity(schemas, "Child"); parent["components"][0]["fields"]["position"] = Json::array({10, 0, 0}); parent["components"][0]["fields"]["rotation"] = Json::array({0, 0, 1.5707963267948966}); parent["components"][0]["fields"]["scale"] = Json::array({2, 2, 2}); child["components"][0]["fields"]["position"] = Json::array({10, 4, 0}); hierarchy["entities"] = Json::array({parent, child}); reparent_entity(hierarchy, child["id"], parent["id"], true); auto position = hierarchy["entities"][1]["components"][0]["fields"]["position"]; CHECK(std::abs(position[0].get() - 2.0) < 1e-6); CHECK(std::abs(position[1].get()) < 1e-6); reparent_entity(hierarchy, child["id"], nullptr, true); position = hierarchy["entities"][1]["components"][0]["fields"]["position"]; CHECK(std::abs(position[0].get() - 10) < 1e-6); CHECK(std::abs(position[1].get() - 4) < 1e-6); std::filesystem::remove_all(root); std::cout << "Authoring transactions, conflict/retry, Undo, recovery, unknown fields, " "nested IDs and migrations passed\n"; return 0; } catch (const std::exception& error) { std::filesystem::remove_all(root); std::cerr << error.what() << '\n'; return 1; } }