{ "completed_frames": 6, "device": "NVIDIA GeForce RTX 2080 Ti", "dimension": 2, "fixed_delta_seconds": 0.016666666666666666, "format": "faset.player-profile", "height": 720, "percentile_method": "nearest_rank_all_completed_frames_no_warmup_exclusion", "presentation_mode": "offscreen", "requested_frames": 6, "resource_notes": "gpu_allocated_bytes sums live Vulkan memory allocations, including alignment, excluding driver internals. texture_count includes the white fallback texture.", "samples": [ { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 1, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.583936, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 10.370041, "renderer_cpu_ms": 10.363859, "renderer_readback_cpu_ms": 3.834413, "simulation_ms": 0.262835, "snapshot_ms": 0.214305, "texture_count": 1, "tick": 1, "vertices": 66, "wall_ms": 10.973259 }, { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 2, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.571552, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 3.686664, "renderer_cpu_ms": 3.678208, "renderer_readback_cpu_ms": 0.613398, "simulation_ms": 0.23866, "snapshot_ms": 0.193525, "texture_count": 1, "tick": 2, "vertices": 66, "wall_ms": 4.128828 }, { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 3, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.5704, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 3.985278, "renderer_cpu_ms": 3.978084, "renderer_readback_cpu_ms": 0.584382, "simulation_ms": 0.4082, "snapshot_ms": 0.21229, "texture_count": 1, "tick": 3, "vertices": 66, "wall_ms": 4.63867 }, { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 4, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.570496, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 3.324371, "renderer_cpu_ms": 3.316877, "renderer_readback_cpu_ms": 1.097139, "simulation_ms": 0.404904, "snapshot_ms": 0.192392, "texture_count": 1, "tick": 4, "vertices": 66, "wall_ms": 3.933279 }, { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 5, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.57696, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 5.0101, "renderer_cpu_ms": 5.000393, "renderer_readback_cpu_ms": 0.68915, "simulation_ms": 0.191871, "snapshot_ms": 0.222941, "texture_count": 1, "tick": 5, "vertices": 66, "wall_ms": 5.437566 }, { "draw_calls": 11, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 6, "gpu_allocated_bytes": 15750704, "gpu_ms": 0.616, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 2.787518, "renderer_cpu_ms": 2.780405, "renderer_readback_cpu_ms": 0.68932, "simulation_ms": 0.254069, "snapshot_ms": 0.198174, "texture_count": 1, "tick": 6, "vertices": 66, "wall_ms": 3.251403 } ], "simulation_mode": "synthetic_fixed_timestep", "startup_ms": { "main_to_first_frame": 659.174505, "renderer_initialization": 644.33295, "scene_read": 0.541101, "world_initialization": 0.882825 }, "summary_ms": { "gpu": { "max": 0.616, "min": 0.5704, "p50": 0.571552, "p95": 0.616, "samples": 6 }, "render_call": { "max": 10.370041, "min": 2.787518, "p50": 3.686664, "p95": 10.370041, "samples": 6 }, "renderer_cpu": { "max": 10.363859, "min": 2.780405, "p50": 3.678208, "p95": 10.363859, "samples": 6 }, "renderer_readback_cpu": { "max": 3.834413, "min": 0.584382, "p50": 0.68915, "p95": 3.834413, "samples": 6 }, "simulation": { "max": 0.4082, "min": 0.191871, "p50": 0.254069, "p95": 0.4082, "samples": 6 }, "snapshot": { "max": 0.222941, "min": 0.192392, "p50": 0.198174, "p95": 0.222941, "samples": 6 }, "wall": { "max": 10.973259, "min": 3.251403, "p50": 4.128828, "p95": 10.973259, "samples": 6 } }, "timing_notes": "Durations use steady_clock wall time, not thread CPU usage. render_call/renderer_cpu include GPU waits, readback and window presentation. renderer_readback_cpu measures map/copy/unmap wall time within that call. GPU timestamps cover submitted rendering, not CPU work. A missing/zero GPU timestamp is null. Frame durations exclude profile bookkeeping and final capture/profile file writes. Startup begins at Player application entry after platform argument normalization, excluding OS loader/launcher.", "validation_enabled": true, "validation_errors": 0, "version": 1, "visibility_mode": "gpu-frustum", "width": 1280 }