{ "completed_frames": 6, "device": "NVIDIA GeForce RTX 2080 Ti", "dimension": 3, "fixed_delta_seconds": 0.016666666666666666, "format": "faset.player-profile", "height": 720, "percentile_method": "nearest_rank_all_completed_frames_no_warmup_exclusion", "presentation_mode": "offscreen", "requested_frames": 6, "resource_notes": "gpu_allocated_bytes sums live Vulkan memory allocations, including alignment, excluding driver internals. texture_count includes the white fallback texture.", "samples": [ { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 1, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.771968, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 11.369366, "renderer_cpu_ms": 11.362463, "renderer_readback_cpu_ms": 3.603508, "simulation_ms": 0.338388, "snapshot_ms": 0.880631, "texture_count": 1, "tick": 1, "vertices": 720, "wall_ms": 12.728099 }, { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 2, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.724864, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 3.184266, "renderer_cpu_ms": 3.170179, "renderer_readback_cpu_ms": 0.641099, "simulation_ms": 0.223501, "snapshot_ms": 0.269128, "texture_count": 1, "tick": 2, "vertices": 720, "wall_ms": 3.687185 }, { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 3, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.721568, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 3.179287, "renderer_cpu_ms": 3.170631, "renderer_readback_cpu_ms": 0.509361, "simulation_ms": 0.307731, "snapshot_ms": 0.283124, "texture_count": 1, "tick": 3, "vertices": 720, "wall_ms": 3.785811 }, { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 4, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.722336, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 5.69337, "renderer_cpu_ms": 5.685525, "renderer_readback_cpu_ms": 0.436172, "simulation_ms": 0.289446, "snapshot_ms": 0.252797, "texture_count": 1, "tick": 4, "vertices": 720, "wall_ms": 6.245241 }, { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 5, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.73584, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 5.95359, "renderer_cpu_ms": 5.941097, "renderer_readback_cpu_ms": 0.531442, "simulation_ms": 0.274438, "snapshot_ms": 0.223482, "texture_count": 1, "tick": 5, "vertices": 720, "wall_ms": 6.460516 }, { "draw_calls": 24, "dropped_simulation_seconds": 0.0, "fixed_ticks": 1, "frame": 6, "gpu_allocated_bytes": 38171888, "gpu_ms": 0.72576, "gpu_visibility_active": true, "interpolation_alpha": 0.0, "physics_debug": false, "render_call_ms": 5.297592, "renderer_cpu_ms": 5.082367, "renderer_readback_cpu_ms": 0.648092, "simulation_ms": 0.275159, "snapshot_ms": 0.235665, "texture_count": 1, "tick": 6, "vertices": 720, "wall_ms": 5.82136 } ], "simulation_mode": "synthetic_fixed_timestep", "startup_ms": { "main_to_first_frame": 367.40061, "renderer_initialization": 351.144686, "scene_read": 0.607135, "world_initialization": 0.946856 }, "summary_ms": { "gpu": { "max": 0.771968, "min": 0.721568, "p50": 0.724864, "p95": 0.771968, "samples": 6 }, "render_call": { "max": 11.369366, "min": 3.179287, "p50": 5.297592, "p95": 11.369366, "samples": 6 }, "renderer_cpu": { "max": 11.362463, "min": 3.170179, "p50": 5.082367, "p95": 11.362463, "samples": 6 }, "renderer_readback_cpu": { "max": 3.603508, "min": 0.436172, "p50": 0.531442, "p95": 3.603508, "samples": 6 }, "simulation": { "max": 0.338388, "min": 0.223501, "p50": 0.275159, "p95": 0.338388, "samples": 6 }, "snapshot": { "max": 0.880631, "min": 0.223482, "p50": 0.252797, "p95": 0.880631, "samples": 6 }, "wall": { "max": 12.728099, "min": 3.687185, "p50": 5.82136, "p95": 12.728099, "samples": 6 } }, "timing_notes": "Durations use steady_clock wall time, not thread CPU usage. render_call/renderer_cpu include GPU waits, readback and window presentation. renderer_readback_cpu measures map/copy/unmap wall time within that call. GPU timestamps cover submitted rendering, not CPU work. A missing/zero GPU timestamp is null. Frame durations exclude profile bookkeeping and final capture/profile file writes. Startup begins at Player application entry after platform argument normalization, excluding OS loader/launcher.", "validation_enabled": true, "validation_errors": 0, "version": 1, "visibility_mode": "gpu-occlusion", "width": 1280 }