Test project /home/emil/Desktop/.worktrees/Faset_Engine-p2/build/p2-release Start 10: render_shader_reload Start 32: player_shutdown_diagnostics Start 44: editor_ui_reload Start 34: lua_player_reload Start 15: gpu_visibility Start 29: render_gpu_open_sequence 1/57 Test #29: render_gpu_open_sequence ......... Passed 3.15 sec Start 26: render_gpu_lifecycle 2/57 Test #15: gpu_visibility ................... Passed 3.31 sec Start 37: build_schema_publication 3/57 Test #34: lua_player_reload ................ Passed 3.51 sec Start 28: render_gpu_projection 4/57 Test #32: player_shutdown_diagnostics ...... Passed 4.60 sec Start 30: render_gpu_transparent 5/57 Test #44: editor_ui_reload ................. Passed 5.01 sec Start 25: render_gpu_near 6/57 Test #28: render_gpu_projection ............ Passed 1.77 sec Start 23: render_gpu_lod 7/57 Test #37: build_schema_publication ......... Passed 2.03 sec Start 27: render_gpu_views 8/57 Test #30: render_gpu_transparent ........... Passed 2.48 sec Start 8: render_offscreen 9/57 Test #26: render_gpu_lifecycle ............. Passed 3.92 sec Start 50: editor_gui_mcp 10/57 Test #10: render_shader_reload ............. Passed 7.15 sec Start 24: render_gpu_teleport 11/57 Test #25: render_gpu_near .................. Passed 2.30 sec Start 12: render_shader_reflection 12/57 Test #23: render_gpu_lod ................... Passed 2.23 sec Start 9: render_sprite_alpha 13/57 Test #27: render_gpu_views ................. Passed 2.39 sec Start 46: editor_ui_templates 14/57 Test #8: render_offscreen ................. Passed 1.53 sec Start 45: editor_ui_launcher 15/57 Test #9: render_sprite_alpha .............. Passed 1.26 sec Start 22: render_gpu_resize 16/57 Test #12: render_shader_reflection ......... Passed 1.56 sec Start 18: render_gpu_dense 17/57 Test #24: render_gpu_teleport .............. Passed 2.04 sec Start 17: render_gpu_capacity 18/57 Test #46: editor_ui_templates .............. Passed 1.98 sec Start 16: render_gpu_empty 19/57 Test #50: editor_gui_mcp ................... Passed 2.78 sec Start 21: render_gpu_cut 20/57 Test #45: editor_ui_launcher ............... Passed 1.57 sec Start 48: editor_ui_authoring 21/57 Test #18: render_gpu_dense ................. Passed 2.48 sec Start 19: render_gpu_door 22/57 Test #22: render_gpu_resize ................ Passed 2.74 sec Start 43: editor_ui_project_settings 23/57 Test #48: editor_ui_authoring .............. Passed 1.58 sec Start 20: render_gpu_shadow 24/57 Test #17: render_gpu_capacity .............. Passed 2.90 sec Start 42: editor_ui_import_conflicts 25/57 Test #16: render_gpu_empty ................. Passed 2.48 sec Start 41: ui_render 26/57 Test #21: render_gpu_cut ................... Passed 2.46 sec Start 47: editor_ui_gizmos 27/57 Test #43: editor_ui_project_settings ....... Passed 1.66 sec Start 36: process_and_cook 28/57 Test #36: process_and_cook ................. Passed 0.30 sec Start 49: editor_mcp_stdio 29/57 Test #49: editor_mcp_stdio ................. Passed 0.25 sec Start 4: assets_blender_bundle 30/57 Test #42: editor_ui_import_conflicts ....... Passed 1.75 sec Start 33: lua_cli_contracts 31/57 Test #4: assets_blender_bundle ............ Passed 0.14 sec Start 40: ui_widgets 32/57 Test #19: render_gpu_door .................. Passed 2.52 sec Start 57: playable_3d 33/57 Test #41: ui_render ........................ Passed 1.71 sec 34/57 Test #47: editor_ui_gizmos ................. Passed 1.57 sec Start 6: lua_safety_contracts Start 51: core 35/57 Test #20: render_gpu_shadow ................ Passed 2.23 sec Start 56: playable_2d 36/57 Test #51: core ............................. Passed 0.10 sec Start 3: assets_pipeline 37/57 Test #6: lua_safety_contracts ............. Passed 0.14 sec Start 38: editor_plugins 38/57 Test #57: playable_3d ...................... Passed 0.18 sec Start 5: lua_contracts 39/57 Test #38: editor_plugins ................... Passed 0.03 sec Start 1: authoring 40/57 Test #3: assets_pipeline .................. Passed 0.08 sec Start 2: runtime_contracts 41/57 Test #40: ui_widgets ....................... Passed 0.22 sec Start 11: render_gpu_shader_contract 42/57 Test #33: lua_cli_contracts ................ Passed 0.25 sec Start 31: player_scene_contracts 43/57 Test #56: playable_2d ...................... Passed 0.10 sec Start 55: tutorial_physics 44/57 Test #1: authoring ........................ Passed 0.03 sec Start 39: editor_session_settings 45/57 Test #31: player_scene_contracts ........... Passed 0.01 sec Start 35: editor_mcp 46/57 Test #2: runtime_contracts ................ Passed 0.04 sec 47/57 Test #11: render_gpu_shader_contract ....... Passed 0.03 sec 48/57 Test #39: editor_session_settings .......... Passed 0.02 sec 49/57 Test #35: editor_mcp ....................... Passed 0.01 sec Start 7: render_graph Start 14: visibility_policy Start 54: tutorial_spawning Start 52: tutorial_moving 50/57 Test #5: lua_contracts .................... Passed 0.09 sec 51/57 Test #7: render_graph ..................... Passed 0.02 sec 52/57 Test #14: visibility_policy ................ Passed 0.02 sec Start 53: tutorial_following Start 13: render_window_lifecycle 53/57 Test #55: tutorial_physics ................. Passed 0.06 sec 54/57 Test #54: tutorial_spawning ................ Passed 0.03 sec 55/57 Test #52: tutorial_moving .................. Passed 0.02 sec 56/57 Test #53: tutorial_following ............... Passed 0.02 sec 57/57 Test #13: render_window_lifecycle ..........***Skipped 4.23 sec 100% tests passed, 0 tests failed out of 57 Label Time Summary: gpu = 79.96 sec*proc (30 tests) p2 = 38.08 sec*proc (15 tests) window = 7.01 sec*proc (2 tests) Total Test time (real) = 18.39 sec The following tests did not run: 13 - render_window_lifecycle (Skipped)