#include #include #include #include #include #include #include #include #include namespace faset::editor { namespace { using render::Mat4; using render::Vec3; using ui::Kind; using ui::Widget; float dot(Vec3 a, Vec3 b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; } Vec3 add(Vec3 a, Vec3 b) { for (int i = 0; i < 3; ++i) a[i] += b[i]; return a; } Vec3 sub(Vec3 a, Vec3 b) { for (int i = 0; i < 3; ++i) a[i] -= b[i]; return a; } Vec3 mul(Vec3 a, float s) { for (auto& x : a) x *= s; return a; } Vec3 cross(Vec3 a, Vec3 b) { return {a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]}; } Vec3 normalize(Vec3 a) { return mul(a, 1 / std::max(.000001f, std::sqrt(dot(a, a)))); } Vec3 point(const Mat4& m, Vec3 p) { return {m[0] * p[0] + m[4] * p[1] + m[8] * p[2] + m[12], m[1] * p[0] + m[5] * p[1] + m[9] * p[2] + m[13], m[2] * p[0] + m[6] * p[1] + m[10] * p[2] + m[14]}; } Vec3 vector(const Mat4& m, Vec3 p) { return {m[0] * p[0] + m[4] * p[1] + m[8] * p[2], m[1] * p[0] + m[5] * p[1] + m[9] * p[2], m[2] * p[0] + m[6] * p[1] + m[10] * p[2]}; } bool inverse(const Mat4& m, Mat4& out) { double a[4][8]{}; for (int r = 0; r < 4; ++r) { for (int c = 0; c < 4; ++c) a[r][c] = m[c * 4 + r]; a[r][r + 4] = 1; } for (int c = 0; c < 4; ++c) { int pivot = c; for (int r = c + 1; r < 4; ++r) if (std::abs(a[r][c]) > std::abs(a[pivot][c])) pivot = r; if (std::abs(a[pivot][c]) < 1e-10) return false; for (int j = 0; j < 8; ++j) std::swap(a[c][j], a[pivot][j]); const auto d = a[c][c]; for (auto& v : a[c]) v /= d; for (int r = 0; r < 4; ++r) if (r != c) { const auto f = a[r][c]; for (int j = 0; j < 8; ++j) a[r][j] -= f * a[c][j]; } } for (int r = 0; r < 4; ++r) for (int c = 0; c < 4; ++c) out[c * 4 + r] = float(a[r][c + 4]); return true; } Vec3 homogeneous(const Mat4& m, float x, float y, float z) { const auto w = m[3] * x + m[7] * y + m[11] * z + m[15]; if (std::abs(w) < 1e-8f) return {}; return {(m[0] * x + m[4] * y + m[8] * z + m[12]) / w, (m[1] * x + m[5] * y + m[9] * z + m[13]) / w, (m[2] * x + m[6] * y + m[10] * z + m[14]) / w}; } const Json* entity(const Json& scene, const std::string& id) { for (const auto& e : scene.at("entities")) if (e.at("id") == id) return &e; return nullptr; } const Json* component(const Json& e, const std::string& type) { for (const auto& c : e.at("components")) if (c.at("type") == type) return &c; return nullptr; } Vec3 vec(const Json& j, Vec3 fallback = {}) { if (!j.is_array() || j.size() < 3) return fallback; for (int i = 0; i < 3; ++i) fallback[i] = j[i].get(); return fallback; } Mat4 world(const Json& scene, const Json& e, int depth = 0) { if (depth > 256) return render::identity; Mat4 local = render::identity; if (auto* t = component(e, "faset.transform")) { const auto& f = t->at("fields"); local = render::transform(vec(f.value("position", Json{})), vec(f.value("rotation", Json{})), vec(f.value("scale", Json{}), {1, 1, 1})); } if (e.contains("parent") && e["parent"].is_string()) if (auto* p = entity(scene, e["parent"].get())) return render::multiply(world(scene, *p, depth + 1), local); return local; } bool ray_triangle(Vec3 origin, Vec3 direction, Vec3 a, Vec3 b, Vec3 c, float& distance) { const auto e1 = sub(b, a), e2 = sub(c, a), h = cross(direction, e2); const auto d = dot(e1, h); if (std::abs(d) < 1e-7f) return false; const auto s = sub(origin, a); const auto u = dot(s, h) / d; if (u < 0 || u > 1) return false; const auto q = cross(s, e1); const auto v = dot(direction, q) / d; if (v < 0 || u + v > 1) return false; const auto t = dot(e2, q) / d; if (t < 0 || t >= distance) return false; distance = t; return true; } void trim_children(Widget& w, const std::set& keep) { std::erase_if(w.children, [&](const auto& child) { return !keep.contains(child->id); }); } void label(Widget& p, const std::string& id, const std::string& value, float width = -1) { auto& w = p.add(Kind::Label, id, value); w.layout.width = width; } } // namespace struct EditorUI::Impl { Session& session; render::Renderer& renderer; ui::Context ui; ui::DockLayout dock; player::SceneView view; render::Snapshot rendered; std::string picks_key; std::string document, selected, source_file, asset_filter, active_bottom = "assets", menu, command_name = "faset_documents", status = "Ready", gizmo_mode = "Move"; Json current, resolved, files = Json::array(), assets = Json::array(), schemas = Json::object(), recovery = Json::array(); std::uint64_t shown_revision = std::numeric_limits::max(); std::map edit_revisions; std::map preview_fields; std::filesystem::path layout_path; bool palette = false, component_menu = false, assets_dirty = true, paused = false; float yaw = .65f, pitch = .42f, distance = 12, ortho = 12, mouse_x = 0, mouse_y = 0, last_x = 0, last_y = 0; Vec3 target{}; int camera_drag = 0, gizmo_axis = -1; float gizmo_down_x = 0, gizmo_down_y = 0; Json gizmo_original; std::uint64_t gizmo_revision = 0; std::string gizmo_component; ui::Rect viewport; Vec3 gizmo_origin{}; render::Vec2 gizmo_drag_start{}, gizmo_drag_end{}; float gizmo_world_length = 1; std::array gizmo_screen{}; bool gizmo_valid = false; struct Pick { std::string id; render::DrawItem item; }; std::vector picks; std::chrono::steady_clock::time_point last_assets{}; Impl(Session& s, render::Renderer& r, const std::filesystem::path& font, const std::filesystem::path& styles) : session(s), renderer(r), ui(font), view(s.config().project_root / ".faset/cache") { ui.set_theme(ui::Theme::load(styles)); ui.apply_layout(read_json(styles.parent_path() / "editor-layout.json")); layout_path = session.config().project_root / ".faset/editor-layout.json"; dock.move("assets", "bottom", 0); dock.move("console", "bottom", 1); dock.move("jobs", "bottom", 2); if (std::filesystem::exists(layout_path)) try { dock.load(layout_path); } catch (const std::exception& e) { session.log(std::string("Layout reset: ") + e.what()); } ui.find("scene_panel")->layout.width = dock.size("scene", 224); ui.find("inspector_panel")->layout.width = dock.size("inspector", 300); ui.find("bottom_panel")->layout.height = dock.size("bottom", 184); ui.set_clipboard([this] { return renderer.clipboard(); }, [this](const std::string& text) { renderer.set_clipboard(text); }); ui.set_ime([this](bool enabled) { renderer.set_text_input(enabled); }, [this](ui::Rect rect) { renderer.set_text_input_area(rect.x, rect.y, rect.width, rect.height); }); ui.set_docking(&dock, [this] { persist_layout(); }); for (const auto* id : {"left_divider", "right_divider", "bottom_divider"}) ui.find(id)->on_commit = [this](Widget&) { persist_layout(); }; const auto recovered = call("faset_recovery_list"); if (!recovered.is_null()) for (const auto& item : recovered.at("recovery")) if (item.value("dirty", false)) recovery.push_back(item); build_static(); const auto docs = session.authoring().documents(); if (!docs.empty()) document = docs.front().at("id"); else document = session.authoring() .create("Untitled", session.project().value("dimension", 3)) .at("id"); refresh(); } void persist_layout() { dock.set_size("scene", ui.find("scene_panel")->rect.width); dock.set_size("inspector", ui.find("inspector_panel")->rect.width); dock.set_size("bottom", ui.find("bottom_panel")->rect.height); try { dock.save(layout_path); } catch (const std::exception& e) { report(e.what()); } } void report(const std::string& message) { status = message; session.log(message); } Json call(const std::string& name, Json args = Json::object()) { try { auto result = session.commands().call(name, args); if (result.contains("job")) status = "Started " + name + " (see Jobs)"; return result; } catch (const std::exception& e) { report(e.what()); return nullptr; } } bool transaction(Json operations, std::uint64_t revision = std::numeric_limits::max()) { if (document.empty()) return false; const auto result = call("faset_scene_edit", {{"document", document}, {"revision", revision == std::numeric_limits::max() ? current.at("revision").get() : revision}, {"operations", operations}}); if (result.is_null()) return false; current = result; shown_revision = std::numeric_limits::max(); status = "Edited " + current.at("name").get(); return true; } void history(bool redo) { if (document.empty()) return; auto result = call(redo ? "faset_redo" : "faset_undo", {{"document", document}, {"revision", current.at("revision")}}); if (!result.is_null()) { current = result; preview_fields.clear(); shown_revision = std::numeric_limits::max(); } } void save() { ui.clear_focus(); const auto path = current.value("path", std::string()); if (path.empty()) { menu = "File"; ui.update_text("save-path", "Scenes/" + current.at("name").get() + ".scene.json", true); return; } auto result = call("faset_document_save", {{"document", document}}); if (!result.is_null()) { current = result; status = "Saved " + path; } } Widget& button(Widget& row, const std::string& id, const std::string& text, std::function action, float width = -1) { auto& b = row.add(Kind::Button, id, text); b.layout.width = width; b.on_click = [action = std::move(action)](Widget&) { action(); }; return b; } void create_object(const std::string& type) { const auto id = new_id(); Json object = authoring::make_entity(session.authoring().schemas(), type); object["id"] = id; if (type == "Cube" || type == "Plane") object["components"].push_back({{"id", new_id()}, {"type", "faset.mesh"}, {"version", 1}, {"fields", {{"asset", ""}, {"color", {.65, .65, .68, 1.0}}, {"primitive", type == "Plane" ? "plane" : "cube"}}}}); else if (type == "Sprite") object["components"].push_back( {{"id", new_id()}, {"type", "faset.sprite"}, {"version", 1}, {"fields", session.authoring().schemas().default_fields("faset.sprite")}}); if (transaction(Json::array({{{"op", "entity.create"}, {"entity", object}}}))) selected = id; } void build_static() { auto& menurow = ui.find("menubar")->add(Kind::Row, "menuitems"); menurow.layout.gap = 2; for (const std::string name : {"Faset", "File", "Edit", "Scene", "View", "Help"}) button( menurow, "menu-" + name, name, [this, name] { menu = menu == name ? "" : name; }, name == "Faset" ? 72 : 54); auto& project = menurow.add(Kind::Label, "project-title", session.project().value("name", std::string("Project"))); project.layout.flex = 1; auto& toolbar = ui.find("toolbar")->add(Kind::Row, "tools"); toolbar.layout.gap = 5; button(toolbar, "save", "Save", [this] { save(); }, 60); button(toolbar, "undo", "Undo", [this] { history(false); }, 56); button(toolbar, "redo", "Redo", [this] { history(true); }, 56); button( toolbar, "play", "Play", [this] { call("faset_play", {{"document", document}}); }, 58); button( toolbar, "stop", "Stop", [this] { call("faset_stop"); paused = false; }, 56); button( toolbar, "pause", "Pause", [this] { if (!call("faset_play_control", {{"command", paused ? "resume" : "pause"}}) .is_null()) paused = !paused; }, 65); button( toolbar, "step", "Step", [this] { call("faset_play_control", {{"command", "step"}}); }, 55); button(toolbar, "build", "Build C++", [this] { call("faset_build"); }, 94); button( toolbar, "export", "Export", [this] { call("faset_export", {{"document", document}, {"output", "Exports"}}); }, 64); auto& space = toolbar.add(Kind::Label, "toolbar-space", ""); space.layout.flex = 1; button(toolbar, "command-palette", "Commands", [this] { palette = !palette; }, 104); auto& scene = *ui.find("scene_panel"); scene.add(Kind::Tab, "scene-tab", "Scene").selected = true; auto& tools = scene.add(Kind::Row, "scene-tools"); tools.layout.height = 28; tools.layout.padding = 3; tools.layout.gap = 3; button(tools, "add-object", "+ Object", [this] { create_object("Object"); }, 80); button(tools, "add-cube", "Cube", [this] { create_object("Cube"); }, 55); button(tools, "add-sprite", "Sprite", [this] { create_object("Sprite"); }, 58); auto& tree = scene.add(Kind::Column, "scene-tree"); tree.layout.flex = 1; tree.layout.scroll = true; tree.layout.gap = 0; tree.on_drop = [this](Widget&, const Json& payload) { if (payload.value("kind", std::string()) == "entity") transaction(Json::array({{{"op", "entity.reparent"}, {"entity", payload.at("id")}, {"parent", nullptr}, {"keep_world", true}}})); }; auto& inspector = *ui.find("inspector_panel"); inspector.add(Kind::Tab, "inspector-tab", "Inspector").selected = true; auto& body = inspector.add(Kind::Column, "properties"); body.layout.flex = 1; body.layout.padding = 10; body.layout.gap = 7; body.layout.scroll = true; auto& vp = *ui.find("viewport"); auto& vptools = vp.add(Kind::Row, "viewport-tools"); vptools.layout.absolute = true; vptools.layout.x = 8; vptools.layout.y = 8; vptools.layout.height = 28; vptools.layout.width = 300; for (const std::string mode : {"Move", "Rotate", "Scale"}) button(vptools, "gizmo-" + mode, mode, [this, mode] { gizmo_mode = mode; }, 64); button(vptools, "frame-selection", "Frame", [this] { frame_selection(); }, 64); vp.on_drop = [this](Widget&, const Json& data) { if (data.value("kind", std::string()) == "asset") instantiate_asset(data.at("id").get()); }; auto& bottom = *ui.find("bottom_panel"); bottom.dock_area = "bottom"; auto& tabs = bottom.add(Kind::Row, "bottom-tabs"); tabs.layout.height = 29; tabs.layout.gap = 0; for (const std::string id : {"assets", "console", "jobs"}) { auto& tab = tabs.add(Kind::Tab, "tab-" + id, id == "assets" ? "Assets" : id == "console" ? "Console" : "Jobs"); tab.layout.width = 94; tab.dock_area = "bottom"; tab.dock_panel = id; tab.on_click = [this, id](Widget&) { active_bottom = id; }; } auto& assetbar = bottom.add(Kind::Row, "asset-toolbar"); assetbar.layout.height = 30; assetbar.layout.padding = 2; assetbar.layout.gap = 5; label(assetbar, "asset-path", "Project assets", 135); auto& search = assetbar.add(Kind::TextField, "asset-search", ""); search.layout.width = 220; search.on_preview = [this](Widget& w) { asset_filter = w.text; assets_dirty = true; }; button( assetbar, "asset-import", "Import / Reimport", [this] { if (!source_file.empty()) call("faset_import", {{"path", source_file}}); }, 146); button(assetbar, "asset-open", "Open Scene", [this] { open_source(); }, 104); button( assetbar, "asset-refresh", "Refresh", [this] { assets_dirty = true; view.clearCache(); picks_key.clear(); }, 75); auto& items = bottom.add(Kind::Column, "asset-items"); items.layout.flex = 1; items.layout.scroll = true; items.layout.gap = 0; auto& console = bottom.add(Kind::Column, "console-items"); console.layout.flex = 1; console.layout.scroll = true; console.layout.gap = 0; auto& jobs = bottom.add(Kind::Column, "job-items"); jobs.layout.flex = 1; jobs.layout.scroll = true; jobs.layout.gap = 1; auto& statusrow = ui.find("statusbar")->add(Kind::Row, "status-row"); auto& statuslabel = statusrow.add(Kind::Label, "status", "Ready"); statuslabel.layout.flex = 1; label(statusrow, "renderer-status", "Vulkan", 225); build_overlays(); } void build_overlays() { auto& pop = ui.root().add(Kind::Panel, "menu-popup"); pop.layout.absolute = true; pop.layout.x = 72; pop.layout.y = 35; pop.layout.width = 350; pop.layout.height = 355; pop.layout.padding = 8; pop.layout.gap = 5; pop.visible = false; label(pop, "menu-title", "File"); button(pop, "new-3d", "New 3D scene", [this] { new_scene(3); }); button(pop, "new-2d", "New 2D scene", [this] { new_scene(2); }); pop.add(Kind::TextField, "open-path", "Scenes/Main.scene.json"); button(pop, "open-path-button", "Open project-relative scene", [this] { auto result = call("faset_document_open", {{"path", ui.find("open-path")->text}}); if (!result.is_null()) { choose_document(result.at("id")); menu.clear(); } }); pop.add(Kind::TextField, "save-path", "Scenes/Untitled.scene.json"); button(pop, "save-as-button", "Save scene as", [this] { auto result = call("faset_document_save", {{"document", document}, {"path", ui.find("save-path")->text}}); if (!result.is_null()) { current = result; menu.clear(); assets_dirty = true; } }); button(pop, "menu-duplicate", "Duplicate selection", [this] { if (!selected.empty()) transaction(Json::array({{{"op", "entity.duplicate"}, {"entity", selected}}})); menu.clear(); }); button(pop, "menu-delete", "Delete selection", [this] { delete_selected(); menu.clear(); }); label(pop, "help-one", "Orbit: right drag. Pan: middle drag. Wheel: zoom."); label(pop, "help-two", "W / E / R: gizmos. F: frame. Ctrl+P: commands."); label(pop, "help-three", "Ctrl+S save. Ctrl+Z / Shift+Z undo / redo."); auto& command = ui.root().add(Kind::Panel, "palette"); command.layout.absolute = true; command.layout.width = 570; command.layout.height = 470; command.layout.padding = 12; command.layout.gap = 6; command.visible = false; label(command, "palette-title", "Editor commands · authoring only"); auto& filter = command.add(Kind::TextField, "palette-filter", ""); filter.on_preview = [](Widget&) {}; auto& list = command.add(Kind::Column, "palette-list"); list.layout.flex = 1; list.layout.scroll = true; list.layout.gap = 1; command.add(Kind::TextField, "palette-arguments", "{}"); button(command, "palette-run", "Run selected command", [this] { try { const auto result = call(command_name, Json::parse(ui.find("palette-arguments")->text)); if (!result.is_null()) { session.log(result.dump(2)); status = "Completed " + command_name; assets_dirty = true; } } catch (const std::exception& e) { report(e.what()); } }); button(command, "palette-close", "Close", [this] { palette = false; }); auto& recover = ui.root().add(Kind::Panel, "recovery-panel"); recover.layout.absolute = true; recover.layout.width = 470; recover.layout.height = 260; recover.layout.padding = 12; recover.layout.gap = 5; recover.visible = false; } void new_scene(int dimension) { auto result = call("faset_document_create", {{"name", "Untitled"}, {"dimension", dimension}}); if (!result.is_null()) choose_document(result.at("id")); menu.clear(); } void choose_document(const std::string& id) { ui.clear_focus(false); document = id; selected.clear(); current = session.authoring().query(id); shown_revision = std::numeric_limits::max(); preview_fields.clear(); edit_revisions.clear(); gizmo_axis = -1; } void delete_selected() { if (selected.empty()) return; if (transaction(Json::array({{{"op", "entity.delete"}, {"entity", selected}}}))) selected.clear(); } void select(const std::string& id) { if (selected == id) return; ui.clear_focus(); selected = id; preview_fields.clear(); edit_revisions.clear(); component_menu = false; } void open_source() { if (source_file.empty()) return; auto result = call("faset_document_open", {{"path", source_file}}); if (!result.is_null()) choose_document(result.at("id")); } void instantiate_asset(const std::string& id) { Json manifest; for (const auto& entry : assets) if (entry.at("id") == id && entry.contains("manifest")) manifest = entry.at("manifest"); const bool image = manifest.is_object() && manifest.value("kind", std::string()) == "image"; const auto name = manifest.is_object() ? std::filesystem::path(manifest.value("source", std::string("Imported asset"))) .stem() .string() : "Imported asset"; auto object = authoring::make_entity(session.authoring().schemas(), name); const auto entity_id = object.at("id").get(); if (image) { auto fields = session.authoring().schemas().default_fields("faset.sprite"); fields["texture"] = id; fields["color"] = {1, 1, 1, 1}; if (manifest.contains("image")) { const auto& info = manifest.at("image"); const auto ppu = info.value("pixels_per_unit", 100.0); fields["size"] = {info.at("width").get() / ppu, info.at("height").get() / ppu}; } object["components"].push_back( {{"id", new_id()}, {"type", "faset.sprite"}, {"version", 1}, {"fields", fields}}); } else object["components"].push_back( {{"id", new_id()}, {"type", "faset.mesh"}, {"version", 1}, {"fields", {{"asset", id}, {"primitive", "asset"}, {"color", {1, 1, 1, 1}}}}}); if (transaction(Json::array({{{"op", "entity.create"}, {"entity", object}}}))) selected = entity_id; } void refresh() { if (document.empty()) return; current = session.authoring().query(document); schemas = session.authoring().schemas().manifest(); if (shown_revision != current.at("revision").get()) { auto result = call("faset_template_preview", {{"document", document}}); resolved = result.is_null() ? current.at("scene") : result.at("scene"); if (!result.is_null() && !result.at("conflicts").empty()) status = "Template conflicts: " + std::to_string(result.at("conflicts").size()); shown_revision = current.at("revision"); } if (!selected.empty() && !entity(current.at("scene"), selected)) selected.clear(); refresh_tree(); refresh_inspector(); refresh_assets(); refresh_bottom(); refresh_overlays(); ui.find("undo")->enabled = current.value("can_undo", false); ui.find("redo")->enabled = current.value("can_redo", false); ui.find("pause")->enabled = session.playing(); ui.find("step")->enabled = session.playing(); ui.find("pause")->text = paused ? "Resume" : "Pause"; ui.find("project-title")->text = session.project().value("name", std::string("Project")) + " / " + current.at("name").get() + (current.value("dirty", false) ? " *" : ""); ui.find("status")->text = status; ui.find("renderer-status")->text = "Vulkan 1.3 | " + std::to_string(current.at("scene").at("entities").size()) + " objects"; } void refresh_tree() { auto& tree = *ui.find("scene-tree"); std::set keep; const auto& scene = current.at("scene"); auto& root = tree.add(Kind::TreeRow, "scene-root", scene.at("name")); root.selected = selected.empty(); root.on_click = [this](Widget&) { select(""); }; keep.insert(root.id); std::function append = [&](std::string parent, int depth) { for (const auto& e : scene.at("entities")) { const auto p = e.at("parent").is_string() ? e.at("parent").get() : ""; if (p != parent) continue; const auto id = e.at("id").get(); auto& row = tree.add(Kind::TreeRow, "entity-" + id, e.at("name")); keep.insert(row.id); row.indent = depth; row.selected = selected == id; row.drag_payload = {{"kind", "entity"}, {"id", id}, {"label", e.at("name")}}; row.on_click = [this, id](Widget&) { select(id); }; row.on_drop = [this, id](Widget&, const Json& payload) { if (payload.value("kind", std::string()) == "entity") transaction(Json::array({{{"op", "entity.reparent"}, {"entity", payload.at("id")}, {"parent", id}, {"keep_world", true}}})); }; append(id, depth + 1); } }; append("", 1); trim_children(tree, keep); // Match retained children to hierarchy order after a reparent without // changing widget IDs. std::map order; std::size_t n = 0; std::function visit = [&](std::string p) { for (const auto& e : scene.at("entities")) if ((e.at("parent").is_string() ? e.at("parent").get() : "") == p) { const auto id = e.at("id").get(); order["entity-" + id] = ++n; visit(id); } }; order["scene-root"] = 0; visit(""); std::stable_sort(tree.children.begin(), tree.children.end(), [&](const auto& a, const auto& b) { return order[a->id] < order[b->id]; }); } void set_field(const std::string& component_id, const std::string& field, Json value, const std::string& widget) { const auto found = edit_revisions.find(widget); const auto revision = found == edit_revisions.end() ? current.at("revision").get() : found->second; transaction(Json::array({{{"op", "component.set"}, {"entity", selected}, {"component", component_id}, {"field", field}, {"value", std::move(value)}}}), revision); edit_revisions.erase(widget); preview_fields.erase(component_id + "/" + field); } void bind_field(Widget& w, const std::string& cid, const std::string& field, Json original, int index = -1) { const auto id = w.id; w.on_preview = [this, id, cid, field, original, index](Widget& widget) { edit_revisions.try_emplace(id, current.at("revision").get()); if (widget.kind == Kind::NumberField) { try { auto value = std::stod(widget.text); if (!std::isfinite(value)) return; Json changed = original; if (index >= 0) changed[index] = value; else if (original.is_number_integer()) changed = std::int64_t(std::llround(value)); else changed = value; preview_fields[cid + "/" + field] = changed; } catch (...) { } } }; w.on_commit = [this, cid, field, original, index, id](Widget& widget) { Json changed = original; if (widget.kind == Kind::Checkbox) changed = widget.checked; else if (widget.kind == Kind::NumberField) { if (index >= 0) changed[index] = widget.value; else if (original.is_number_integer()) changed = std::int64_t(std::llround(widget.value)); else changed = widget.value; } else if (original.is_string()) changed = widget.text; else try { changed = Json::parse(widget.text); } catch (const std::exception& e) { report(e.what()); return; } set_field(cid, field, changed, id); }; w.on_cancel = [this, cid, field, id](Widget&) { preview_fields.erase(cid + "/" + field); edit_revisions.erase(id); }; w.on_drop = [this, cid, field, id](Widget&, const Json& payload) { if (payload.value("kind", std::string()) == "asset") set_field(cid, field, payload.at("id"), id); }; } void refresh_inspector() { auto& body = *ui.find("properties"); std::set keep; const auto* e = entity(current.at("scene"), selected); if (!e) { label(body, "inspector-empty", "Select an object to edit its components"); keep.insert("inspector-empty"); trim_children(body, keep); return; } auto& name = body.add(Kind::TextField, "object-name"); ui.update_text(name.id, e->at("name")); keep.insert(name.id); name.on_preview = [this](Widget&) { edit_revisions.try_emplace("object-name", current.at("revision").get()); }; name.on_cancel = [this](Widget& w) { edit_revisions.erase(w.id); }; name.on_commit = [this](Widget& w) { transaction( Json::array({{{"op", "entity.rename"}, {"entity", selected}, {"name", w.text}}}), edit_revisions.contains(w.id) ? edit_revisions[w.id] : current.at("revision").get()); edit_revisions.erase(w.id); }; for (const auto& c : e->at("components")) { const auto cid = c.at("id").get(), type = c.at("type").get(); const bool known = session.authoring().schemas().contains(type); const auto metadata = known ? session.authoring().schemas().schema(type) : Json{{"name", type + " (schema missing)"}, {"fields", Json::object()}}; auto& header = body.add(Kind::Row, "component-header-" + cid); keep.insert(header.id); header.layout.height = 28; auto& title = header.add(Kind::Label, "component-title-" + cid, metadata.value("name", type)); title.layout.flex = 1; button( header, "component-remove-" + cid, "x", [this, cid] { transaction(Json::array( {{{"op", "component.remove"}, {"entity", selected}, {"component", cid}}})); }, 25); for (const auto& [fid, value] : c.at("fields").items()) { const auto descriptor = metadata.at("fields").value(fid, Json::object()); const auto key = "field-" + cid + "-" + fid; auto& row = body.add(Kind::Column, key); keep.insert(key); row.layout.gap = 2; label(row, key + "-label", descriptor.value("name", fid) + (descriptor.value("unit", std::string()) == "radians" ? " (rad)" : "")); const auto& options = descriptor.value("enum", Json::array()); const bool vector_value = value.is_array() && value.size() >= 2 && value.size() <= 4 && std::all_of(value.begin(), value.end(), [](const Json& v) { return v.is_number(); }); const auto input_id = key + (vector_value ? "-vector" : "-value"); const auto input_kind = !options.empty() ? Kind::Button : vector_value ? Kind::Row : value.is_boolean() ? Kind::Checkbox : value.is_number() ? Kind::NumberField : Kind::TextField; if (auto* old = row.find(input_id); old && old->kind != input_kind) { if (old->find(ui.focused_id())) ui.clear_focus(false); row.remove(input_id); } trim_children(row, {key + "-label", input_id}); if (!options.empty()) { auto& input = button(row, key + "-value", value.is_string() ? value.get() : value.dump(), [this, cid, fid, value, options, key] { auto found = std::find(options.begin(), options.end(), value); auto index = found == options.end() ? 0 : (std::size_t(found - options.begin()) + 1) % options.size(); set_field(cid, fid, options[index], key + "-value"); }); input.layout.height = 27; } else if (value.is_boolean()) { auto& input = row.add(Kind::Checkbox, key + "-value", "Enabled"); input.checked = value; bind_field(input, cid, fid, value); } else if (vector_value) { auto& vectorrow = row.add(Kind::Row, key + "-vector"); vectorrow.layout.gap = 3; for (std::size_t axis = 0; axis < value.size(); ++axis) { auto& input = vectorrow.add(Kind::NumberField, key + "-" + std::to_string(axis)); input.layout.flex = 1; input.layout.min_width = 35; ui.update_number(input.id, value[axis].get()); input.step = .02; bind_field(input, cid, fid, value, int(axis)); } } else if (value.is_number()) { auto& input = row.add(Kind::NumberField, key + "-value"); input.step = value.is_number_integer() ? 1 : .05; input.precision = value.is_number_integer() ? 0 : 3; ui.update_number(input.id, value.get()); bind_field(input, cid, fid, value); } else { auto& input = row.add(Kind::TextField, key + "-value"); ui.update_text(input.id, value.is_string() ? value.get() : value.dump()); bind_field(input, cid, fid, value); } } } auto& add = button(body, "add-component", "+ Add Component", [this] { component_menu = !component_menu; }); keep.insert(add.id); if (component_menu) for (const auto& schema : schemas.at("types")) { const auto type = schema.at("id").get(); auto& choice = button( body, "component-choice-" + type, schema.value("name", type), [this, type] { if (transaction(Json::array( {{{"op", "component.add"}, {"entity", selected}, {"type", type}}}))) component_menu = false; }); keep.insert(choice.id); } trim_children(body, keep); } void refresh_assets() { const auto now = std::chrono::steady_clock::now(); if (!assets_dirty && now - last_assets < std::chrono::seconds(1)) return; assets_dirty = false; last_assets = now; files = Json::array(); try { for (const std::string folder : {"Assets", "Scenes"}) { const auto directory = session.config().project_root / folder; if (!std::filesystem::exists(directory)) continue; std::size_t count = 0; for (const auto& entry : std::filesystem::recursive_directory_iterator( directory, std::filesystem::directory_options::skip_permission_denied)) { if (++count > 4000) break; if (!entry.is_regular_file()) continue; auto relative = std::filesystem::relative(entry.path(), session.config().project_root) .generic_string(); if (relative.find(".faset-") != std::string::npos) continue; if (!asset_filter.empty() && relative.find(asset_filter) == std::string::npos) continue; files.push_back(relative); } } } catch (const std::exception& e) { report(std::string("Asset scan: ") + e.what()); } auto result = call("faset_assets"); if (!result.is_null()) { if (assets != result.at("assets")) { view.clearCache(); picks_key.clear(); } assets = result.at("assets"); } auto& list = *ui.find("asset-items"); std::set keep; for (const auto& file : files) { const auto path = file.get(); auto& row = list.add(Kind::TreeRow, "file-" + path, path); row.layout.height = 25; row.indent = 1; row.selected = source_file == path; row.on_click = [this, path](Widget&) { source_file = path; assets_dirty = true; }; keep.insert(row.id); } for (const auto& asset : assets) { const auto id = asset.at("id").get(); const auto name = asset.contains("manifest") ? std::filesystem::path(asset["manifest"].value("source", id)) .filename() .string() : id; auto& row = list.add(Kind::TreeRow, "asset-" + id, "Imported / " + name); row.layout.height = 25; row.indent = 1; row.drag_payload = {{"kind", "asset"}, {"id", id}, {"label", name}}; row.on_click = [this, id](Widget&) { renderer.set_clipboard(id); status = "Asset ID copied; drag to viewport or an asset field"; }; keep.insert(row.id); } if (keep.empty()) { label(list, "assets-empty", "Place GLB, glTF, PNG or JPEG in Assets, then Import."); keep.insert("assets-empty"); } trim_children(list, keep); } void refresh_bottom() { for (const auto& panel : session.plugin_panels()) { const auto panel_id = panel.at("id").get(); const auto dock_id = "plugin-" + panel_id; auto order = dock.panels("bottom"); if (std::find(order.begin(), order.end(), dock_id) == order.end()) dock.move(dock_id, "bottom", order.size()); auto& tab = ui.find("bottom-tabs")->add(Kind::Tab, "tab-" + dock_id, panel.at("title")); tab.layout.width = 150; tab.dock_area = "bottom"; tab.dock_panel = dock_id; tab.selected = active_bottom == dock_id; tab.on_click = [this, dock_id](Widget&) { active_bottom = dock_id; }; auto& body = ui.find("bottom_panel")->add(Kind::Column, "plugin-panel-" + panel_id); body.layout.flex = 1; body.layout.padding = 10; body.layout.gap = 6; body.visible = active_bottom == dock_id; label(body, "plugin-title-" + panel_id, panel.at("title")); button(body, "plugin-action-" + panel_id, panel.value("action", std::string("Run")), [this, panel] { Json arguments = panel.value("arguments", Json::object()); std::function resolve = [&](Json& value) { if (value.is_string() && value == "$document") value = document; else if (value.is_structured()) for (auto& item : value) resolve(item); }; resolve(arguments); auto result = call(panel.at("command"), arguments); if (!result.is_null()) { status = "Completed " + panel.at("title").get(); shown_revision = std::numeric_limits::max(); } }); } const auto order = dock.panels("bottom"); auto& tabs = *ui.find("bottom-tabs"); std::stable_sort(tabs.children.begin(), tabs.children.end(), [&](const auto& a, const auto& b) { return std::find(order.begin(), order.end(), a->dock_panel) < std::find(order.begin(), order.end(), b->dock_panel); }); for (const std::string id : {"assets", "console", "jobs"}) ui.find("tab-" + id)->selected = active_bottom == id; ui.find("asset-toolbar")->visible = active_bottom == "assets"; ui.find("asset-items")->visible = active_bottom == "assets"; ui.find("console-items")->visible = active_bottom == "console"; ui.find("job-items")->visible = active_bottom == "jobs"; auto& console = *ui.find("console-items"); std::set keep; const auto& logs = session.logs(); for (std::size_t i = logs.size() > 150 ? logs.size() - 150 : 0; i < logs.size(); ++i) { std::string line = logs[i]; std::replace(line.begin(), line.end(), '\n', ' '); const auto id = "log-" + std::to_string(i); label(console, id, line); console.children.back()->layout.height = 24; keep.insert(id); } if (keep.empty()) { label(console, "log-empty", "No editor messages."); keep.insert("log-empty"); } trim_children(console, keep); auto result = call("faset_jobs"); auto& jobs = *ui.find("job-items"); keep.clear(); if (!result.is_null()) for (const auto& job : result.at("jobs")) { const auto id = job.at("id").get(); auto& row = jobs.add(Kind::Row, "job-" + id); row.layout.height = 28; keep.insert(row.id); const auto state = job.value("state", std::string()); auto& text = row.add(Kind::Label, "job-text-" + id, job.value("kind", std::string("Job")) + " · " + state + " · " + job.value("stage", std::string()) + " " + std::to_string(int(job.value("progress", 0.0) * 100)) + "%"); text.layout.flex = 1; auto& cancel = button( row, "job-cancel-" + id, "Cancel", [this, id] { call("faset_job_cancel", {{"id", id}}); }, 72); cancel.enabled = state == "queued" || state == "running"; } if (keep.empty()) { label(jobs, "jobs-empty", "No active import, build or export jobs."); keep.insert("jobs-empty"); } trim_children(jobs, keep); } void refresh_overlays() { auto& popup = *ui.find("menu-popup"); popup.visible = !menu.empty(); ui.find("menu-title")->text = menu; refresh_recovery(); const bool file = menu == "File" || menu == "Faset", edit = menu == "Edit" || menu == "Scene", help = menu == "Help" || menu == "View"; for (const auto* id : {"new-3d", "new-2d", "open-path", "open-path-button", "save-path", "save-as-button"}) ui.find(id)->visible = file; for (const auto* id : {"menu-duplicate", "menu-delete"}) ui.find(id)->visible = edit; for (const auto* id : {"help-one", "help-two", "help-three"}) ui.find(id)->visible = help; popup.layout.height = file ? 260 : edit ? 112 : 150; popup.layout.x = menu == "File" ? 70 : menu == "Edit" ? 126 : menu == "Scene" ? 182 : menu == "View" ? 238 : menu == "Help" ? 294 : 5; auto& command = *ui.find("palette"); command.visible = palette; command.layout.x = std::max(0.f, (float(renderer.width()) - 570) / 2); command.layout.y = 90; auto& list = *ui.find("palette-list"); std::set keep; const auto filter = ui.find("palette-filter")->text; for (const auto& descriptor : session.commands().list()) { const auto name = descriptor.at("name").get(); if (!filter.empty() && name.find(filter) == std::string::npos) continue; auto& row = list.add(Kind::TreeRow, "command-" + name, name); row.selected = command_name == name; row.on_click = [this, name](Widget&) { command_name = name; }; keep.insert(row.id); } trim_children(list, keep); } void refresh_recovery() { auto& panel = *ui.find("recovery-panel"); panel.visible = !recovery.empty(); panel.layout.x = std::max(0.f, (float(renderer.width()) - 470) / 2); panel.layout.y = 100; std::set keep; label(panel, "recovery-title", "Unsaved authoring recovery"); keep.insert("recovery-title"); for (const auto& item : recovery) { const auto id = item.at("id").get(); auto& restore = button(panel, "recover-" + id, "Restore " + item.value("name", id), [this, id] { Json args = {{"document", id}}; for (const auto& doc : session.authoring().documents()) if (doc.at("id") == id) args["revision"] = doc.at("revision"); auto result = call("faset_recovery_restore", args); if (!result.is_null()) { choose_document(result.at("id")); recovery.erase( std::remove_if(recovery.begin(), recovery.end(), [&](const Json& entry) { return entry.at("id") == id; }), recovery.end()); } }); keep.insert(restore.id); } button(panel, "recovery-dismiss", "Continue without restoring", [this] { recovery.clear(); }); keep.insert("recovery-dismiss"); trim_children(panel, keep); panel.layout.height = 80 + float(recovery.size()) * 33; } player::CameraSettings camera() const { player::CameraSettings c; c.overrideSceneCamera = true; c.target = target; c.eye = add(target, {distance * std::cos(pitch) * std::sin(yaw), distance * std::sin(pitch), distance * std::cos(pitch) * std::cos(yaw)}); c.orthographicHeight = ortho; if (current.at("scene").value("dimension", 3) == 2) c.eye = add(target, {0, 0, distance}); return c; } void frame_selection() { if (auto* e = entity(resolved, selected)) target = point(world(resolved, *e), {}); else target = {}; distance = 8; ortho = 8; } bool project(Vec3 p, render::Vec2& output) const { const auto& m = rendered.view_projection; const auto w = m[3] * p[0] + m[7] * p[1] + m[11] * p[2] + m[15]; if (w <= .0001f) return false; const auto x = (m[0] * p[0] + m[4] * p[1] + m[8] * p[2] + m[12]) / w, y = (m[1] * p[0] + m[5] * p[1] + m[9] * p[2] + m[13]) / w; output = {viewport.x + (x + 1) * viewport.width * .5f, viewport.y + (y + 1) * viewport.height * .5f}; return true; } void line(render::Vec2 a, render::Vec2 b, render::Color color, float thickness = 1) { const auto length = std::hypot(b[0] - a[0], b[1] - a[1]); const auto count = std::min(700, std::max(1, int(length / thickness))); for (int i = 0; i <= count; ++i) { const auto t = float(i) / count; ui::Rect q{a[0] + (b[0] - a[0]) * t - thickness * .5f, a[1] + (b[1] - a[1]) * t - thickness * .5f, thickness + 1, thickness + 1}; q = q.intersection(viewport); if (q.width > 0 && q.height > 0) rendered.ui_quads.push_back({q.x, q.y, q.width, q.height, color, {}, {0, 0, 1, 1}}); } } void build_snapshot() { auto scene = resolved; for (auto& e : scene["entities"]) for (auto& c : e["components"]) for (auto& [field, value] : c["fields"].items()) { const auto key = c.at("id").get() + "/" + field; if (preview_fields.contains(key)) value = preview_fields[key]; } viewport = ui.find("viewport")->rect; rendered = view.build(scene, viewport.width / std::max(1.f, viewport.height), camera()); rendered.scene_rect = {viewport.x, viewport.y, viewport.width, viewport.height}; rendered.clear_color = ui.theme().background; const auto key = scene.dump() + assets.dump(); if (key != picks_key) { picks_key = key; picks.clear(); // Picking uses the same cooked meshes and transforms as the visible // snapshot. for (const auto& e : scene.at("entities")) { if (!component(e, "faset.mesh") && !component(e, "faset.sprite")) continue; const auto id = e.at("id").get(); auto isolated = scene; for (auto& other : isolated["entities"]) if (other.at("id") != id) { auto& cs = other["components"]; cs.erase(std::remove_if(cs.begin(), cs.end(), [](const Json& c) { return c.at("type") == "faset.mesh" || c.at("type") == "faset.sprite"; }), cs.end()); } auto object = view.build(isolated, 1, camera()); for (auto& item : object.draws) picks.push_back({id, std::move(item)}); for (const auto& sprite : object.sprites) { auto mesh = std::make_shared(); mesh->vertices = { {{-.5f, -.5f, 0}}, {{.5f, -.5f, 0}}, {{.5f, .5f, 0}}, {{-.5f, .5f, 0}}}; mesh->indices = {0, 1, 2, 0, 2, 3}; render::DrawItem item; item.mesh = mesh; item.model = render::transform(sprite.position, {0, 0, sprite.rotation}, {sprite.size[0], sprite.size[1], 1}); picks.push_back({id, item}); } } } // Grid geometry participates in scene depth, so it never draws through // objects. It is presentation only and is absent from authoring, picking // and export. const bool is2d = scene.value("dimension", 3) == 2; for (int i = -10; i <= 10; ++i) { if (is2d) { rendered.sprites.push_back( {{float(i), 0, -.02f}, {.012f, 20}, {.18f, .18f, .19f, 1}, 0, {}}); rendered.sprites.push_back( {{0, float(i), -.02f}, {20, .012f}, {.18f, .18f, .19f, 1}, 0, {}}); } else { render::DrawItem grid; grid.mesh = render::cube_mesh(); grid.cast_shadow = false; grid.color = {.12f, .12f, .13f, 1}; grid.model = render::transform({float(i), 0, 0}, {}, {.012f, .002f, 20}); rendered.draws.push_back(grid); grid.model = render::transform({0, 0, float(i)}, {}, {20, .002f, .012f}); rendered.draws.push_back(grid); } } gizmo_valid = false; if (auto* e = entity(scene, selected)) { gizmo_origin = point(world(scene, *e), {}); gizmo_valid = project(gizmo_origin, gizmo_screen[0]); const auto length = is2d ? ortho * .12f : distance * .12f; for (int axis = 0; axis < 3; ++axis) { Vec3 p = gizmo_origin; p[axis] += length; gizmo_valid = project(p, gizmo_screen[axis + 1]) && gizmo_valid; } if (gizmo_valid) { const render::Color colors[3] = { {.88f, .35f, .34f, 1}, {.38f, .75f, .49f, 1}, {.4f, .58f, .92f, 1}}; for (int axis = 0; axis < (is2d ? 2 : 3); ++axis) { line(gizmo_screen[0], gizmo_screen[axis + 1], colors[axis], 2); const auto end = gizmo_screen[axis + 1]; if (viewport.contains(end[0], end[1])) rendered.ui_quads.push_back( {end[0] - 4, end[1] - 4, 8, 8, colors[axis], {}, {0, 0, 1, 1}}); } } } ui.draw(rendered); } void pick(float x, float y) { Mat4 inv; if (!inverse(rendered.view_projection, inv)) return; const auto nx = 2 * (x - viewport.x) / viewport.width - 1, ny = 2 * (y - viewport.y) / viewport.height - 1; const auto origin = homogeneous(inv, nx, ny, 0), end = homogeneous(inv, nx, ny, 1), direction = normalize(sub(end, origin)); float distance_hit = std::numeric_limits::infinity(); std::string hit; for (const auto& candidate : picks) { const auto& mesh = *candidate.item.mesh; for (std::size_t i = 0; i + 2 < mesh.indices.size(); i += 3) { const auto a = point(candidate.item.model, mesh.vertices.at(mesh.indices[i]).position), b = point(candidate.item.model, mesh.vertices.at(mesh.indices[i + 1]).position), c = point(candidate.item.model, mesh.vertices.at(mesh.indices[i + 2]).position); if (ray_triangle(origin, direction, a, b, c, distance_hit)) hit = candidate.id; } } select(hit); } bool start_gizmo(float x, float y) { if (!gizmo_valid) return false; const auto* e = entity(current.at("scene"), selected); if (!e) return false; const auto* c = component(*e, "faset.transform"); if (!c) return false; float best = 8; int axis = -1; for (int i = 0; i < (current.at("scene").value("dimension", 3) == 2 ? 2 : 3); ++i) { auto a = gizmo_screen[0], b = gizmo_screen[i + 1]; const auto dx = b[0] - a[0], dy = b[1] - a[1], l = dx * dx + dy * dy; if (l < 16) continue; const auto t = std::clamp(((x - a[0]) * dx + (y - a[1]) * dy) / l, 0.f, 1.f); const auto d = std::hypot(x - a[0] - t * dx, y - a[1] - t * dy); if (d < best) { best = d; axis = i; } } if (axis < 0) return false; gizmo_axis = current.at("scene").value("dimension", 3) == 2 && gizmo_mode == "Rotate" ? 2 : axis; gizmo_drag_start = gizmo_screen[0]; gizmo_drag_end = gizmo_screen[axis + 1]; gizmo_world_length = (current.at("scene").value("dimension", 3) == 2 ? ortho : distance) * .12f; gizmo_down_x = x; gizmo_down_y = y; gizmo_original = c->at("fields"); gizmo_component = c->at("id"); gizmo_revision = current.at("revision"); return true; } void update_gizmo(float x, float y, bool snap) { if (gizmo_axis < 0) return; const auto a = gizmo_drag_start, b = gizmo_drag_end; const auto dx = b[0] - a[0], dy = b[1] - a[1], l = dx * dx + dy * dy; const auto amount = l > 1 ? ((x - gizmo_down_x) * dx + (y - gizmo_down_y) * dy) / l : 0; if (gizmo_mode == "Move") { Vec3 delta{}; delta[gizmo_axis] = amount * gizmo_world_length; if (snap) delta[gizmo_axis] = std::round(delta[gizmo_axis] * 4) / 4; const auto* e = entity(current.at("scene"), selected); if (e && e->at("parent").is_string()) if (auto* parent = entity(current.at("scene"), e->at("parent").get())) { Mat4 inv; if (inverse(world(current.at("scene"), *parent), inv)) delta = vector(inv, delta); } auto position = vec(gizmo_original.at("position")); position = add(position, delta); preview_fields[gizmo_component + "/position"] = position; } else if (gizmo_mode == "Rotate") { auto rotation = vec(gizmo_original.at("rotation")); rotation[gizmo_axis] += snap ? std::round(amount * 12) * .261799f : amount * 3.141593f; preview_fields[gizmo_component + "/rotation"] = rotation; } else { auto scale = vec(gizmo_original.at("scale")); scale[gizmo_axis] *= std::max(.01f, 1 + amount); if (snap) scale[gizmo_axis] = std::max(.05f, std::round(scale[gizmo_axis] * 4) / 4); preview_fields[gizmo_component + "/scale"] = scale; } } bool viewport_event(const render::Event& event) { using Type = render::Event::Type; if (event.type == Type::FocusLost) { camera_drag = 0; gizmo_axis = -1; preview_fields.clear(); return false; } if (event.type == Type::MouseMove) { const auto dx = event.x - last_x, dy = event.y - last_y; last_x = event.x; last_y = event.y; mouse_x = event.x; mouse_y = event.y; if (gizmo_axis >= 0) { update_gizmo(event.x, event.y, event.control); return true; } if (camera_drag) { const bool is2d = current.at("scene").value("dimension", 3) == 2; if (camera_drag == 3 && !is2d) { yaw -= dx * .008f; pitch = std::clamp(pitch + dy * .008f, -1.5f, 1.5f); } else { const auto right = Vec3{std::cos(yaw), 0, -std::sin(yaw)}; const auto up = is2d ? Vec3{0, 1, 0} : normalize(cross(right, sub(camera().eye, target))); const auto scale = (is2d ? ortho : distance) / std::max(1.f, viewport.height); target = add(target, add(mul(is2d ? Vec3{1, 0, 0} : right, -dx * scale), mul(up, dy * scale))); } return true; } } if (event.type == Type::MouseDown && viewport.contains(event.x, event.y)) { last_x = event.x; last_y = event.y; if (event.button == 2 || event.button == 3) { camera_drag = event.button; return true; } if (event.button == 1) { if (!start_gizmo(event.x, event.y)) pick(event.x, event.y); return true; } } if (event.type == Type::MouseUp) { if (event.button == camera_drag) { camera_drag = 0; return true; } if (event.button == 1 && gizmo_axis >= 0) { const auto field = gizmo_mode == "Move" ? "position" : gizmo_mode == "Rotate" ? "rotation" : "scale"; const auto key = gizmo_component + "/" + field; if (preview_fields.contains(key)) transaction(Json::array({{{"op", "component.set"}, {"entity", selected}, {"component", gizmo_component}, {"field", field}, {"value", preview_fields[key]}}}), gizmo_revision); preview_fields.erase(key); gizmo_axis = -1; return true; } } if (event.type == Type::Wheel && viewport.contains(mouse_x, mouse_y)) { distance = std::clamp(distance * std::exp(-event.y * .12f), .25f, 500.f); ortho = std::clamp(ortho * std::exp(-event.y * .12f), .1f, 1000.f); return true; } return false; } void events(const std::vector& input) { using Type = render::Event::Type; for (const auto& event : input) { if (event.type == Type::KeyDown && event.key == "Escape") { if (gizmo_axis >= 0) { gizmo_axis = -1; preview_fields.clear(); continue; } if (palette || !menu.empty()) { palette = false; menu.clear(); ui.clear_focus(false); continue; } } if (event.type == Type::MouseDown && !menu.empty() && !ui.find("menu-popup")->rect.contains(event.x, event.y) && event.y > 36) menu.clear(); if (event.type == Type::MouseMove || event.type == Type::MouseDown) { mouse_x = event.x; mouse_y = event.y; } if ((palette || !recovery.empty()) && event.type == Type::MouseDown) { auto* modal = ui.find(!recovery.empty() ? "recovery-panel" : "palette"); if (!modal->rect.contains(event.x, event.y)) continue; } if (camera_drag || gizmo_axis >= 0) { if (viewport_event(event)) continue; } if (ui.handle(event)) continue; if (event.type == Type::KeyDown) { if (event.control && (event.key == "S" || event.key == "s")) { save(); continue; } if (event.control && (event.key == "Z" || event.key == "z")) { history(event.shift); continue; } if (event.control && (event.key == "P" || event.key == "p")) { palette = !palette; continue; } if (!ui.editing()) { if (event.key == "Delete") delete_selected(); if (event.key == "F" || event.key == "f") frame_selection(); if (event.key == "W" || event.key == "w") gizmo_mode = "Move"; if (event.key == "E" || event.key == "e") gizmo_mode = "Rotate"; if (event.key == "R" || event.key == "r") gizmo_mode = "Scale"; } } viewport_event(event); } } void frame(const std::vector& events_) { session.poll(); refresh(); ui.layout(float(renderer.width()), float(renderer.height())); if (rendered.scene_rect[2] == 0) build_snapshot(); events(events_); refresh(); ui.layout(float(renderer.width()), float(renderer.height())); build_snapshot(); } }; EditorUI::EditorUI(Session& s, render::Renderer& r, const std::filesystem::path& font, const std::filesystem::path& styles) : impl_(std::make_unique(s, r, font, styles)) {} EditorUI::~EditorUI() = default; void EditorUI::frame(const std::vector& input) { impl_->frame(input); } const render::Snapshot& EditorUI::snapshot() const { return impl_->rendered; } ui::Context& EditorUI::widgets() { return impl_->ui; } const std::string& EditorUI::current_document() const { return impl_->document; } void EditorUI::select_document(const std::string& id) { impl_->choose_document(id); } const std::string& EditorUI::selected_entity() const { return impl_->selected; } void EditorUI::select_entity(const std::string& id) { impl_->select(id); } } // namespace faset::editor