Files

25 lines
777 B
C++

#pragma once
#include <faset/render/renderer.hpp>
#include <memory>
#include <span>
namespace faset::editor {
// Optional developer diagnostics. This module never edits authoring or runtime state.
class DebugOverlay {
public:
DebugOverlay();
~DebugOverlay();
DebugOverlay(const DebugOverlay&) = delete;
DebugOverlay& operator=(const DebugOverlay&) = delete;
bool visible() const;
void set_visible(bool);
// F12 toggles the overlay; events captured by its widgets are removed for this frame.
std::vector<render::Event> process_events(std::span<const render::Event>);
void append(render::Snapshot&, const render::Renderer&, float delta_seconds);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace faset::editor