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Emil_Shanaty
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Faset_Engine
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7c88356fb4c5a674becfe61bea86754aa5d8cf0a
Faset_Engine
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include
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faset
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render
T
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Emil
3a4a262750
Add bounded CPU reference for temporal resolve
2026-09-24 02:57:25 +03:00
..
lighting.hpp
Plan bounded sun and local shadows from source casters
2026-09-24 02:26:53 +03:00
render_graph.hpp
Checkpoint 2: integrate native Editor, MCP, gameplay builds and standalone export
2026-09-18 03:40:15 +03:00
renderer.hpp
Add bounded point and spot shadows with fallback diagnostics
2026-09-24 02:51:11 +03:00
temporal_reference.hpp
Add bounded CPU reference for temporal resolve
2026-09-24 02:57:25 +03:00
temporal.hpp
Commit temporal history only after completed frames
2026-09-24 02:56:51 +03:00
visibility.hpp
Define independent temporal motion metadata and UV oracle
2026-09-24 02:56:51 +03:00