101 lines
2.9 KiB
JSON
101 lines
2.9 KiB
JSON
{
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"completed_frames": 1,
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"device": "NVIDIA GeForce RTX 2080 Ti",
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"dimension": 3,
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"effective_visibility_mode": "direct",
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"fixed_delta_seconds": 0.016666666666666666,
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"format": "faset.player-profile",
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"height": 720,
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"percentile_method": "nearest_rank_all_completed_frames_no_warmup_exclusion",
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"presentation_mode": "offscreen",
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"requested_frames": 1,
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"resource_notes": "gpu_allocated_bytes sums live Vulkan memory allocations, including alignment, excluding driver internals. texture_count includes the white fallback texture.",
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"samples": [
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{
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"draw_calls": 31,
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"dropped_simulation_seconds": 0.0,
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"effective_visibility_mode": "direct",
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"fixed_ticks": 1,
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"frame": 1,
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"gpu_allocated_bytes": 15787008,
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"gpu_ms": 0.598048,
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"gpu_visibility_active": false,
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"interpolation_alpha": 0.0,
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"physics_debug": false,
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"render_call_ms": 5.88439,
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"renderer_cpu_ms": 5.871325,
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"renderer_readback_cpu_ms": 2.628759,
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"simulation_ms": 1.830583,
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"snapshot_ms": 3.721981,
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"texture_count": 1,
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"tick": 1,
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"vertices": 576,
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"wall_ms": 11.614519
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}
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],
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"simulation_mode": "synthetic_fixed_timestep",
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"startup_ms": {
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"main_to_first_frame": 281.461192,
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"renderer_initialization": 261.263413,
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"scene_read": 4.600859,
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"world_initialization": 3.76886
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},
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"summary_ms": {
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"gpu": {
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"max": 0.598048,
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"min": 0.598048,
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"p50": 0.598048,
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"p95": 0.598048,
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"samples": 1
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},
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"render_call": {
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"max": 5.88439,
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"min": 5.88439,
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"p50": 5.88439,
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"p95": 5.88439,
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"samples": 1
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},
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"renderer_cpu": {
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"max": 5.871325,
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"min": 5.871325,
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"p50": 5.871325,
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"p95": 5.871325,
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"samples": 1
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},
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"renderer_readback_cpu": {
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"max": 2.628759,
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"min": 2.628759,
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"p50": 2.628759,
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"p95": 2.628759,
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"samples": 1
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},
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"simulation": {
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"max": 1.830583,
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"min": 1.830583,
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"p50": 1.830583,
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"p95": 1.830583,
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"samples": 1
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},
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"snapshot": {
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"max": 3.721981,
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"min": 3.721981,
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"p50": 3.721981,
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"p95": 3.721981,
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"samples": 1
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},
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"wall": {
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"max": 11.614519,
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"min": 11.614519,
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"p50": 11.614519,
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"p95": 11.614519,
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"samples": 1
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}
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},
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"timing_notes": "Durations use steady_clock wall time, not thread CPU usage. render_call/renderer_cpu include GPU waits, readback and window presentation. renderer_readback_cpu measures map/copy/unmap wall time within that call. GPU timestamps cover submitted rendering, not CPU work. A missing/zero GPU timestamp is null. Frame durations exclude profile bookkeeping and final capture/profile file writes. Startup begins at Player application entry after platform argument normalization, excluding OS loader/launcher.",
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"validation_enabled": true,
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"validation_errors": 0,
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"version": 1,
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"visibility_mode": "direct",
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"width": 1280
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}
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