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Faset_Engine/include/faset/ui/ui.hpp
T

184 lines
6.0 KiB
C++

#pragma once
#include <faset/render/renderer.hpp>
#include <filesystem>
#include <functional>
#include <memory>
#include <nlohmann/json.hpp>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
namespace faset::ui {
using Json = nlohmann::json;
using Color = render::Color;
struct Rect {
float x{}, y{}, width{}, height{};
bool contains(float px, float py) const noexcept;
Rect intersection(const Rect&) const noexcept;
};
struct Theme {
Color background{.075f, .078f, .086f, 1}, surface{.10f, .105f, .115f, 1};
Color raised{.135f, .14f, .15f, 1}, hover{.175f, .18f, .20f, 1}, border{.23f, .235f, .255f, 1};
Color text{.86f, .875f, .90f, 1}, muted{.55f, .575f, .62f, 1}, accent{.65f, .60f, .88f, 1};
Color selection{.26f, .245f, .35f, 1}, danger{.92f, .39f, .38f, 1};
float font_size = 14, row_height = 28, padding = 8, gap = 4;
static Theme from_json(const Json&);
static Theme load(const std::filesystem::path&);
Json to_json() const;
};
// Byte offsets always remain valid UTF-8 boundaries. Undo is local to an
// unfinished edit.
class TextBuffer {
public:
explicit TextBuffer(std::string text = {});
const std::string& text() const noexcept {
return text_;
}
std::size_t cursor() const noexcept {
return cursor_;
}
std::size_t anchor() const noexcept {
return anchor_;
}
bool has_selection() const noexcept {
return cursor_ != anchor_;
}
std::string selected_text() const;
void reset(std::string text);
void set_cursor(std::size_t byte_offset, bool select = false);
void select_all();
void left(bool select = false, bool by_word = false);
void right(bool select = false, bool by_word = false);
void home(bool select = false);
void end(bool select = false);
bool insert(std::string_view utf8);
bool backspace();
bool delete_forward();
bool undo();
bool redo();
static bool valid_utf8(std::string_view);
private:
struct State {
std::string text;
std::size_t cursor, anchor;
};
std::string text_;
std::size_t cursor_{}, anchor_{};
std::vector<State> undo_, redo_;
void remember();
void erase_selection();
};
class FontAtlas {
public:
explicit FontAtlas(const std::filesystem::path& font);
~FontAtlas();
FontAtlas(const FontAtlas&) = delete;
FontAtlas& operator=(const FontAtlas&) = delete;
float measure(std::string_view utf8, float pixels);
// y is the top of the line, not the baseline; clipping also adjusts glyph
// UVs.
void draw(render::Snapshot&, std::string_view utf8, float x, float y, float pixels, Color,
const Rect& clip);
std::shared_ptr<const render::Texture> texture() const;
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
enum class Kind {
Panel,
Row,
Column,
Label,
Button,
Tab,
TreeRow,
TextField,
NumberField,
Checkbox,
Divider,
Viewport
};
struct Layout {
float width = -1, height = -1, flex = 0;
float min_width = 0, min_height = 0, max_width = 100000, max_height = 100000;
float padding = 0, gap = 4;
bool absolute = false, scroll = false, clip = true;
float x = 0, y = 0;
};
struct Widget {
Kind kind = Kind::Panel;
std::string id, text;
Layout layout;
Rect rect, clip;
bool visible = true, enabled = true, selected = false, checked = false;
double value = 0, step = .01;
int precision = 3, indent = 0;
float scroll_y = 0, content_height = 0;
std::string error, tooltip;
Json drag_payload;
std::string dock_area, dock_panel;
std::function<void(Widget&)> on_click, on_preview, on_commit, on_cancel;
std::function<void(Widget&, const Json&)> on_drop;
std::vector<std::unique_ptr<Widget>> children;
Widget* parent = nullptr;
Widget& add(Kind, const std::string& stable_id, const std::string& text = {});
Widget* find(std::string_view stable_id);
const Widget* find(std::string_view stable_id) const;
void remove(std::string_view stable_id);
};
// Small persistent docking model: named areas, ordered tabs/panels and explicit
// sizes.
class DockLayout {
public:
void move(const std::string& panel, const std::string& area, std::size_t index);
std::vector<std::string> panels(const std::string& area) const;
void set_size(const std::string& panel, float size);
float size(const std::string& panel, float fallback) const;
Json to_json() const;
void from_json(const Json&);
void save(const std::filesystem::path&) const;
void load(const std::filesystem::path&);
private:
std::unordered_map<std::string, std::vector<std::string>> areas_;
std::unordered_map<std::string, float> sizes_;
};
class Context {
public:
explicit Context(const std::filesystem::path& font);
~Context();
Widget& root();
Widget* find(std::string_view id);
void set_theme(Theme);
const Theme& theme() const;
// Reloads declarative widget properties; matching IDs retain callbacks and
// edit state.
void apply_layout(const Json&);
void layout(float drawable_width, float drawable_height, float dpi_scale = 1);
bool handle(const render::Event&);
void draw(render::Snapshot&);
bool update_text(const std::string& id, const std::string& value, bool force = false);
bool update_number(const std::string& id, double value, bool force = false);
bool focus(const std::string& id);
const std::string& focused_id() const;
void clear_focus(bool commit = true);
bool editing() const;
FontAtlas& font();
void set_clipboard(std::function<std::string()> read,
std::function<void(const std::string&)> write);
// Hook to Renderer::set_text_input and set_text_input_area.
void set_ime(std::function<void(bool)> enabled, std::function<void(Rect)> rectangle);
void set_docking(DockLayout*, std::function<void()> changed = {});
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace faset::ui