Files
Faset_Engine/tools/verify_blender_roundtrip.py
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83 lines
4.2 KiB
Python

#!/usr/bin/env python3
"""Run unmodified Blender and the real Editor importer; verify rename and failure recovery."""
import argparse
import json
import pathlib
import shutil
import subprocess
import tempfile
ROOT = pathlib.Path(__file__).resolve().parents[1]
def verify(blender, editor, output):
fixture = output / "fixture"
result = subprocess.run([str(blender), "--background", "--factory-startup", "--python-exit-code", "1",
"--python", str(ROOT / "tests/blender/generate_fixture.py"), "--", str(ROOT), str(fixture)],
check=True, capture_output=True, text=True)
(output / "blender.log").write_text(result.stdout + result.stderr)
assert "FASET_BLENDER_ROUNDTRIP_EXPORT_OK" in result.stdout
project = output / "project"
source = project / "Assets/door"
source.mkdir(parents=True, exist_ok=True)
def command(name, arguments):
process = subprocess.run([str(editor), "--project", str(project), "--command",
json.dumps({"name": name, "arguments": arguments}), "--wait"], capture_output=True, text=True)
assert process.stdout, process.stderr
return json.loads(process.stdout)
def import_stage(stage):
shutil.copytree(fixture / stage, source, dirs_exist_ok=True)
return command("faset_import", {"path": "Assets/door/manifest.json"})
first = import_stage("initial")
assert first["state"] == "succeeded", first
identity = first["result"]["asset_id"]
manifest = first["result"]["manifest"]
# Keep an authoring scene with independently owned placement/material values.
document = command("faset_document_create", {"name": "Roundtrip", "dimension": 3})
scene = document["scene"]
scene["entities"] = [{"id": "door", "name": "Gameplay door", "parent": None, "components": [
{"id": "door-pose", "type": "faset.transform", "version": 1,
"fields": {"position": [4, 0, 2], "rotation": [0, 0, 0], "scale": [1, 1, 1]}},
{"id": "door-mesh", "type": "faset.mesh", "version": 1,
"fields": {"asset": identity, "primitive": "asset", "color": [0.5, 0.8, 0.3, 1]}}]}]
scene_file = project / "roundtrip.scene.json"
scene_file.write_text(json.dumps(scene))
before = scene_file.read_bytes()
renamed = import_stage("renamed")
assert renamed["state"] == "succeeded", renamed
assert renamed["result"]["asset_id"] == identity
assert renamed["result"]["generation"] != first["result"]["generation"]
def ids(value):
return sorted(value["outputs"])
assert ids(manifest) == ids(renamed["result"]["manifest"]), (manifest, renamed)
active = command("faset_assets", {})
removed = import_stage("removed")
assert removed["state"] == "conflict", removed
assert command("faset_assets", {}) == active
(source / "manifest.json").write_text('{"broken":true}')
failed = command("faset_import", {"path": "Assets/door/manifest.json"})
assert failed["state"] == "failed", failed
assert command("faset_assets", {}) == active
assert scene_file.read_bytes() == before
report = {"blender": subprocess.check_output([str(blender), "--version"], text=True).splitlines()[0],
"asset_id": identity, "initial_generation": first["result"]["generation"],
"renamed_generation": renamed["result"]["generation"],
"stable_output_ids": True, "removed_output_conflict": True,
"failed_import_keeps_generation": True, "authoring_preserved": True}
(output / "report.json").write_text(json.dumps(report, indent=2) + "\n")
print(json.dumps(report, indent=2))
if __name__ == "__main__":
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument("--blender", type=pathlib.Path, required=True)
parser.add_argument("--editor", type=pathlib.Path, required=True)
parser.add_argument("--output", type=pathlib.Path)
args = parser.parse_args()
if args.output:
args.output.resolve().mkdir(parents=True, exist_ok=True)
verify(args.blender.resolve(), args.editor.resolve(), args.output.resolve())
else:
with tempfile.TemporaryDirectory(prefix="faset-blender-") as temporary:
verify(args.blender.resolve(), args.editor.resolve(), pathlib.Path(temporary))