Files
Faset_Engine/docs/validation/p2-gpu-visibility-2026-09-23/ctest-linux-debug.txt
T
Emil ba3efa82e3
Native and manual checks / native (windows-2025) (push) Waiting to run
Native and manual checks / native (ubuntu-24.04) (push) Failing after 40s
Native and manual checks / manual (push) Successful in 41s
Windows editor and software Vulkan / windows-graphics (push) Canceled after 0s
Record P2 Linux and exported Player validation evidence
2026-09-23 23:28:45 +03:00

128 lines
6.3 KiB
Plaintext

Test project /home/emil/Desktop/.worktrees/Faset_Engine-p2/build/linux-debug
Start 37: build_schema_publication
Start 50: editor_gui_mcp
Start 44: editor_ui_reload
Start 46: editor_ui_templates
Start 34: lua_player_reload
Start 48: editor_ui_authoring
1/57 Test #48: editor_ui_authoring .............. Passed 2.61 sec
Start 32: player_shutdown_diagnostics
2/57 Test #34: lua_player_reload ................ Passed 3.22 sec
Start 47: editor_ui_gizmos
3/57 Test #46: editor_ui_templates .............. Passed 4.08 sec
Start 43: editor_ui_project_settings
4/57 Test #47: editor_ui_gizmos ................. Passed 1.50 sec
Start 45: editor_ui_launcher
5/57 Test #32: player_shutdown_diagnostics ...... Passed 2.37 sec
Start 42: editor_ui_import_conflicts
6/57 Test #44: editor_ui_reload ................. Passed 4.99 sec
Start 10: render_shader_reload
7/57 Test #43: editor_ui_project_settings ....... Passed 1.64 sec
Start 57: playable_3d
8/57 Test #45: editor_ui_launcher ............... Passed 1.24 sec
Start 41: ui_render
9/57 Test #42: editor_ui_import_conflicts ....... Passed 1.53 sec
Start 29: render_gpu_open_sequence
10/57 Test #50: editor_gui_mcp ................... Passed 6.83 sec
Start 8: render_offscreen
11/57 Test #57: playable_3d ...................... Passed 1.27 sec
Start 12: render_shader_reflection
12/57 Test #41: ui_render ........................ Passed 1.16 sec
Start 9: render_sprite_alpha
13/57 Test #8: render_offscreen ................. Passed 0.95 sec
Start 15: gpu_visibility
14/57 Test #9: render_sprite_alpha .............. Passed 0.76 sec
Start 26: render_gpu_lifecycle
15/57 Test #12: render_shader_reflection ......... Passed 1.58 sec
Start 56: playable_2d
16/57 Test #56: playable_2d ...................... Passed 0.60 sec
Start 28: render_gpu_projection
17/57 Test #15: gpu_visibility ................... Passed 2.00 sec
Start 25: render_gpu_near
18/57 Test #29: render_gpu_open_sequence ......... Passed 4.14 sec
Start 30: render_gpu_transparent
19/57 Test #10: render_shader_reload ............. Passed 6.04 sec
Start 17: render_gpu_capacity
20/57 Test #28: render_gpu_projection ............ Passed 2.29 sec
Start 24: render_gpu_teleport
21/57 Test #26: render_gpu_lifecycle ............. Passed 3.96 sec
Start 22: render_gpu_resize
22/57 Test #25: render_gpu_near .................. Passed 2.20 sec
Start 27: render_gpu_views
23/57 Test #30: render_gpu_transparent ........... Passed 2.74 sec
Start 23: render_gpu_lod
24/57 Test #17: render_gpu_capacity .............. Passed 2.51 sec
Start 16: render_gpu_empty
25/57 Test #24: render_gpu_teleport .............. Passed 2.28 sec
Start 18: render_gpu_dense
26/57 Test #22: render_gpu_resize ................ Passed 2.30 sec
Start 21: render_gpu_cut
27/57 Test #27: render_gpu_views ................. Passed 2.29 sec
Start 20: render_gpu_shadow
28/57 Test #37: build_schema_publication ......... Passed 14.35 sec
Start 36: process_and_cook
29/57 Test #36: process_and_cook ................. Passed 0.33 sec
Start 49: editor_mcp_stdio
30/57 Test #49: editor_mcp_stdio ................. Passed 0.28 sec
Start 19: render_gpu_door
31/57 Test #23: render_gpu_lod ................... Passed 2.55 sec
Start 6: lua_safety_contracts
32/57 Test #18: render_gpu_dense ................. Passed 2.42 sec
Start 3: assets_pipeline
33/57 Test #6: lua_safety_contracts ............. Passed 0.26 sec
Start 51: core
34/57 Test #16: render_gpu_empty ................. Passed 2.70 sec
Start 33: lua_cli_contracts
35/57 Test #3: assets_pipeline .................. Passed 0.17 sec
Start 2: runtime_contracts
36/57 Test #33: lua_cli_contracts ................ Passed 0.18 sec
Start 40: ui_widgets
37/57 Test #51: core ............................. Passed 0.21 sec
Start 5: lua_contracts
38/57 Test #21: render_gpu_cut ................... Passed 2.29 sec
Start 4: assets_blender_bundle
39/57 Test #20: render_gpu_shadow ................ Passed 2.23 sec
Start 55: tutorial_physics
40/57 Test #2: runtime_contracts ................ Passed 0.16 sec
Start 11: render_gpu_shader_contract
41/57 Test #5: lua_contracts .................... Passed 0.14 sec
Start 1: authoring
42/57 Test #55: tutorial_physics ................. Passed 0.09 sec
Start 38: editor_plugins
43/57 Test #4: assets_blender_bundle ............ Passed 0.14 sec
Start 52: tutorial_moving
44/57 Test #11: render_gpu_shader_contract ....... Passed 0.11 sec
Start 39: editor_session_settings
45/57 Test #40: ui_widgets ....................... Passed 0.21 sec
46/57 Test #1: authoring ........................ Passed 0.06 sec
Start 54: tutorial_spawning
Start 53: tutorial_following
47/57 Test #38: editor_plugins ................... Passed 0.08 sec
48/57 Test #52: tutorial_moving .................. Passed 0.07 sec
49/57 Test #54: tutorial_spawning ................ Passed 0.04 sec
Start 35: editor_mcp
Start 31: player_scene_contracts
Start 7: render_graph
50/57 Test #53: tutorial_following ............... Passed 0.05 sec
Start 14: visibility_policy
51/57 Test #35: editor_mcp ....................... Passed 0.03 sec
52/57 Test #31: player_scene_contracts ........... Passed 0.02 sec
53/57 Test #7: render_graph ..................... Passed 0.02 sec
Start 13: render_window_lifecycle
54/57 Test #39: editor_session_settings .......... Passed 0.08 sec
55/57 Test #14: visibility_policy ................ Passed 0.01 sec
56/57 Test #19: render_gpu_door .................. Passed 1.76 sec
57/57 Test #13: render_window_lifecycle ..........***Skipped 4.22 sec
100% tests passed, 0 tests failed out of 57
Label Time Summary:
gpu = 81.79 sec*proc (30 tests)
p2 = 38.66 sec*proc (15 tests)
window = 11.04 sec*proc (2 tests)
Total Test time (real) = 20.92 sec
The following tests did not run:
13 - render_window_lifecycle (Skipped)