Files
Faset_Engine/tests/render_gpu_shader_contract_tests.cpp
T

72 lines
3.3 KiB
C++

#include "shader_contract.hpp"
#include <faset/core/hash.hpp>
#include <faset/core/io.hpp>
#include <filesystem>
#include <iostream>
#include <stdexcept>
#include <string>
namespace fs = std::filesystem;
namespace {
void require(bool valid, const char* message) {
if (!valid)
throw std::runtime_error(message);
}
template <class Function> void must_reject(Function&& function, const char* message) {
try {
function();
} catch (const std::exception&) {
return;
}
throw std::runtime_error(message);
}
} // namespace
int main() {
const auto original = fs::path(FASET_TEST_SHADER_DIRECTORY);
const auto temporary = fs::temp_directory_path() / "faset-gpu-shader-contract-test";
struct Cleanup {
fs::path path;
~Cleanup() { std::error_code ignored; fs::remove_all(path, ignored); }
} cleanup{temporary};
try {
fs::create_directories(temporary);
constexpr const char* entries[] = {"gpuVertexMain", "gpuShadowMain", "gpuCullMain",
"gpuHzbMain", "gpuPostCullMain"};
for (const auto* entry : entries)
for (const auto* extension : {".spv", ".reflection.json"}) {
const auto file = std::string(entry) + extension;
fs::copy_file(original / file, temporary / file, fs::copy_options::overwrite_existing);
}
auto shaders = faset::render::detail::load_gpu_shader_bundle(temporary);
for (const auto& shader : shaders)
require(!shader.words.empty() && !shader.layout_fingerprint.empty(),
"Every P2 entry is valid SPIR-V with checked metadata");
auto shader_file = temporary / "gpuCullMain.spv";
const auto shader_bytes = faset::read_text(shader_file);
faset::atomic_write(shader_file, "corrupt");
must_reject([&] { (void)faset::render::detail::load_gpu_shader_bundle(temporary); },
"Corrupt P2 SPIR-V must be rejected");
faset::atomic_write(shader_file, shader_bytes);
auto reflection_file = temporary / "gpuPostCullMain.reflection.json";
auto metadata = faset::read_json(reflection_file);
metadata["layout_fingerprint"] = "tampered";
faset::atomic_write_json(reflection_file, metadata);
must_reject([&] { (void)faset::render::detail::load_gpu_shader_bundle(temporary); },
"Tampered P2 layout fingerprint must be rejected");
metadata = faset::read_json(original / "gpuPostCullMain.reflection.json");
metadata["layout"]["descriptors"][0]["element_stride"] = 208;
metadata["layout_fingerprint"] = faset::sha256(metadata["layout"].dump());
faset::atomic_write_json(reflection_file, metadata);
must_reject([&] { (void)faset::render::detail::load_gpu_shader_bundle(temporary); },
"A consistently rehashed but incompatible GPU record stride must be rejected");
fs::remove(temporary / "gpuHzbMain.spv");
must_reject([&] { (void)faset::render::detail::load_gpu_shader_bundle(temporary); },
"Missing P2 entry must be rejected");
std::cout << "GPU shader bundle validates every entry and rejects corrupt or missing artifacts\n";
return 0;
} catch (const std::exception& error) {
std::cerr << error.what() << '\n';
return 1;
}
}