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Faset_Engine/docs/validation/p3-lighting-2026-09-24/linux-debug-tiled-ctest.txt
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Test project /home/emil/Desktop/.worktrees/Faset_Engine-p3-lighting/build/linux-debug
Start 1: authoring
1/63 Test #1: authoring .......................... Passed 0.06 sec
Start 2: runtime_contracts
2/63 Test #2: runtime_contracts .................. Passed 0.12 sec
Start 3: assets_pipeline
3/63 Test #3: assets_pipeline .................... Passed 0.14 sec
Start 4: assets_blender_bundle
4/63 Test #4: assets_blender_bundle .............. Passed 0.08 sec
Start 5: lua_contracts
5/63 Test #5: lua_contracts ...................... Passed 0.11 sec
Start 6: lua_safety_contracts
6/63 Test #6: lua_safety_contracts ............... Passed 0.21 sec
Start 7: render_lighting_sun
7/63 Test #7: render_lighting_sun ................ Passed 0.92 sec
Start 8: render_lighting_local
8/63 Test #8: render_lighting_local .............. Passed 0.87 sec
Start 9: render_lighting_tiled
9/63 Test #9: render_lighting_tiled .............. Passed 2.75 sec
Start 10: render_lighting_policy
10/63 Test #10: render_lighting_policy ............. Passed 0.04 sec
Start 11: render_graph
11/63 Test #11: render_graph ....................... Passed 0.00 sec
Start 12: render_offscreen
12/63 Test #12: render_offscreen ................... Passed 0.43 sec
Start 13: render_sprite_alpha
13/63 Test #13: render_sprite_alpha ................ Passed 0.36 sec
Start 14: render_shader_reload
14/63 Test #14: render_shader_reload ............... Passed 4.49 sec
Start 15: render_gpu_shader_contract
15/63 Test #15: render_gpu_shader_contract ......... Passed 0.06 sec
Start 16: render_shader_reflection
16/63 Test #16: render_shader_reflection ........... Passed 3.63 sec
Start 17: render_window_lifecycle
17/63 Test #17: render_window_lifecycle ............***Skipped 4.02 sec
Start 18: render_lighting_benchmark_schema
18/63 Test #18: render_lighting_benchmark_schema ... Passed 4.02 sec
Start 19: render_lighting_benchmark_smoke
19/63 Test #19: render_lighting_benchmark_smoke .... Passed 0.44 sec
Start 20: visibility_policy
20/63 Test #20: visibility_policy .................. Passed 0.01 sec
Start 21: gpu_visibility
21/63 Test #21: gpu_visibility ..................... Passed 0.90 sec
Start 22: render_gpu_empty
22/63 Test #22: render_gpu_empty ................... Passed 0.59 sec
Start 23: render_gpu_capacity
23/63 Test #23: render_gpu_capacity ................ Passed 0.65 sec
Start 24: render_gpu_dense
24/63 Test #24: render_gpu_dense ................... Passed 0.64 sec
Start 25: render_gpu_door
25/63 Test #25: render_gpu_door .................... Passed 0.60 sec
Start 26: render_gpu_shadow
26/63 Test #26: render_gpu_shadow .................. Passed 0.60 sec
Start 27: render_gpu_cut
27/63 Test #27: render_gpu_cut ..................... Passed 0.60 sec
Start 28: render_gpu_resize
28/63 Test #28: render_gpu_resize .................. Passed 0.63 sec
Start 29: render_gpu_lod
29/63 Test #29: render_gpu_lod ..................... Passed 0.66 sec
Start 30: render_gpu_teleport
30/63 Test #30: render_gpu_teleport ................ Passed 0.61 sec
Start 31: render_gpu_near
31/63 Test #31: render_gpu_near .................... Passed 0.61 sec
Start 32: render_gpu_lifecycle
32/63 Test #32: render_gpu_lifecycle ............... Passed 1.32 sec
Start 33: render_gpu_views
33/63 Test #33: render_gpu_views ................... Passed 0.59 sec
Start 34: render_gpu_projection
34/63 Test #34: render_gpu_projection .............. Passed 0.57 sec
Start 35: render_gpu_open_sequence
35/63 Test #35: render_gpu_open_sequence ........... Passed 1.80 sec
Start 36: render_gpu_transparent
36/63 Test #36: render_gpu_transparent ............. Passed 0.62 sec
Start 37: player_scene_contracts
37/63 Test #37: player_scene_contracts ............. Passed 0.03 sec
Start 38: player_shutdown_diagnostics
38/63 Test #38: player_shutdown_diagnostics ........ Passed 1.53 sec
Start 39: lua_cli_contracts
39/63 Test #39: lua_cli_contracts .................. Passed 0.13 sec
Start 40: lua_player_reload
40/63 Test #40: lua_player_reload .................. Passed 2.45 sec
Start 41: editor_mcp
41/63 Test #41: editor_mcp ......................... Passed 0.01 sec
Start 42: process_and_cook
42/63 Test #42: process_and_cook ................... Passed 0.32 sec
Start 43: build_schema_publication
43/63 Test #43: build_schema_publication ........... Passed 9.27 sec
Start 44: editor_plugins
44/63 Test #44: editor_plugins ..................... Passed 0.03 sec
Start 45: editor_session_settings
45/63 Test #45: editor_session_settings ............ Passed 0.02 sec
Start 46: ui_widgets
46/63 Test #46: ui_widgets ......................... Passed 0.12 sec
Start 47: ui_render
47/63 Test #47: ui_render .......................... Passed 0.48 sec
Start 48: editor_ui_import_conflicts
48/63 Test #48: editor_ui_import_conflicts ......... Passed 0.82 sec
Start 49: editor_ui_project_settings
49/63 Test #49: editor_ui_project_settings ......... Passed 0.97 sec
Start 50: editor_ui_reload
50/63 Test #50: editor_ui_reload ................... Passed 4.04 sec
Start 51: editor_ui_launcher
51/63 Test #51: editor_ui_launcher ................. Passed 0.84 sec
Start 52: editor_ui_templates
52/63 Test #52: editor_ui_templates ................ Passed 2.48 sec
Start 53: editor_ui_gizmos
53/63 Test #53: editor_ui_gizmos ................... Passed 0.92 sec
Start 54: editor_ui_authoring
54/63 Test #54: editor_ui_authoring ................ Passed 1.71 sec
Start 55: editor_mcp_stdio
55/63 Test #55: editor_mcp_stdio ................... Passed 0.27 sec
Start 56: editor_gui_mcp
56/63 Test #56: editor_gui_mcp ..................... Passed 4.65 sec
Start 57: core
57/63 Test #57: core ............................... Passed 0.16 sec
Start 58: tutorial_moving
58/63 Test #58: tutorial_moving .................... Passed 0.02 sec
Start 59: tutorial_following
59/63 Test #59: tutorial_following ................. Passed 0.01 sec
Start 60: tutorial_spawning
60/63 Test #60: tutorial_spawning .................. Passed 0.02 sec
Start 61: tutorial_physics
61/63 Test #61: tutorial_physics ................... Passed 0.06 sec
Start 62: playable_2d
62/63 Test #62: playable_2d ........................ Passed 0.40 sec
Start 63: playable_3d
63/63 Test #63: playable_3d ........................ Passed 0.93 sec
100% tests passed, 0 tests failed out of 63
Label Time Summary:
gpu = 47.20 sec*proc (35 tests)
p2 = 12.02 sec*proc (16 tests)
p3 = 9.05 sec*proc (6 tests)
window = 8.67 sec*proc (2 tests)
Total Test time (real) = 67.51 sec
The following tests did not run:
17 - render_window_lifecycle (Skipped)