diff --git a/main.py b/main.py index d1e60ba..17dfb5e 100644 --- a/main.py +++ b/main.py @@ -8,6 +8,7 @@ MUTATION_RATE = 0.5 POPULATION_BEST = 0.2 FRAME_RATE = 160 #TODO: FIX THE INCORRECT FRAME RATE CORRELATION BARRIER_SPEED = 10 +BARRIER_DELAY = 75 pygame.init() @@ -45,7 +46,7 @@ def init_game(): horse.set_vspeed(0) horse.frame_counter = 0 horse.fitness = 0 - spawner = Spawner("images/Barrier.png", 125) + spawner = Spawner("images/Barrier.png", BARRIER_DELAY) new_barrier = spawner.spawn() barriers.append(new_barrier) gameobjects.extend(horses)