update: horses now probably learn

This commit is contained in:
KOSMOGOR
2025-04-10 23:34:47 +03:00
parent 0128f33f44
commit e6735af700
3 changed files with 29 additions and 19 deletions
+8 -7
View File
@@ -3,10 +3,13 @@ import sys
from gameobjects import *
from genetic_alg import GeneticAlgorithm
POPULATION_SIZE = 20
POPULATION_SIZE = 50
MUTATION_RATE = 0.5
POPULATION_NEW = 0.1
POPULATION_BEST = 0.2
FRAME_RATE = 160 #TODO: FIX THE INCORRECT FRAME RATE CORRELATION
BARRIER_SPEED = 10
BARRIER_DELAY = 100
pygame.init()
@@ -32,8 +35,6 @@ def init_game():
grass = Background("images/Grass.jpg", 0, 0)
grass.set_size(WIDTH, HEIGHT)
BARRIER_SPEED = 25
gameobjects = []
barriers = []
@@ -46,7 +47,7 @@ def init_game():
horse.set_vspeed(0)
horse.frame_counter = 0
horse.fitness = 0
spawner = Spawner("images/Barrier.png", 125)
spawner = Spawner("images/Barrier.png", BARRIER_DELAY)
new_barrier = spawner.spawn()
barriers.append(new_barrier)
gameobjects.extend(horses)
@@ -65,12 +66,12 @@ def get_features(horse):
last_barrier.rect.bottomright[0], last_barrier.rect.bottomright[1],
horse.rect.topleft[0], horse.rect.topleft[1],
horse.rect.bottomright[0], horse.rect.bottomright[1],
HEIGHT, BARRIER_SPEED]
0, HEIGHT, BARRIER_SPEED]
return features
genecticAlg = GeneticAlgorithm(POPULATION_SIZE, MUTATION_RATE, POPULATION_BEST, 10)
horses = [Horse("images/Horse_1.png", 50, HEIGHT/2 + 0 * i) for i in range(POPULATION_SIZE)]
init_game()
genecticAlg = GeneticAlgorithm(POPULATION_SIZE, MUTATION_RATE, POPULATION_BEST, POPULATION_NEW, len(get_features(horses[0])))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT: # Handle window close event
@@ -115,7 +116,7 @@ while True:
if horse.rect.colliderect(upper_bound_rect) or horse.rect.colliderect(lower_bound_rect):
horse.stop()
horse.count_fitness()
print(str(horse.color) + ': ' + str(horse.fitness))
# print(str(horse.color) + ': ' + str(horse.fitness))
for object in gameobjects: