add: DontDestroyOnLoad on GameController

add: functions for enemy managment in GameController
add: LevelController now pops enemies
This commit is contained in:
KOSMOGOR
2025-03-22 16:55:34 +03:00
parent 29a01f66cc
commit 787c2329ad
2 changed files with 26 additions and 8 deletions
+5 -1
View File
@@ -1,8 +1,12 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelController : MonoBehaviour
{
public List<Transform> spawnPoints;
public void Start() {
Dictionary<Enemy, int> enemies = GameController.i.PopEnemies(SceneManager.GetActiveScene().name);
}
}