add: you can't deploy to destroyed levels

add: levels now have bulletsGenerate
update: levels have different factories
This commit is contained in:
KOSMOGOR
2025-04-30 20:53:58 +03:00
parent 68cf00fd21
commit 85dc2955cf
6 changed files with 80 additions and 23 deletions
+1
View File
@@ -11,6 +11,7 @@ public class DeployController : MonoBehaviour
public void Deploy(string sceneName) {
LevelInfo level = GameController.i.GetLevel(sceneName);
if (GameController.i.IsLevelDestroyed(sceneName)) return;
SceneManager.LoadScene(level.sceneName);
}