add: damage to lava

update: moved player gravitation to FixedUpdate
update: GameController initialization is moved to Awake
This commit is contained in:
KOSMOGOR
2025-05-01 21:29:06 +03:00
parent e514bb62ab
commit 8dd89dafa2
8 changed files with 110 additions and 11 deletions
+3 -3
View File
@@ -932,7 +932,7 @@ CharacterController:
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_MinMoveDistance: 0.0001
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &8985924327125149956
Rigidbody:
@@ -942,7 +942,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9016311960615966999}
serializedVersion: 4
m_Mass: 1
m_Mass: 100
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
@@ -959,7 +959,7 @@ Rigidbody:
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 80
m_Constraints: 10
m_CollisionDetection: 0
--- !u!114 &3824427059318413399
MonoBehaviour: