Make new bricks shader graph materials.

This commit is contained in:
Emil Shanaty
2025-04-20 22:36:29 +03:00
parent ca3a29859d
commit 91a3d3c767
17 changed files with 10717 additions and 852 deletions
+142
View File
@@ -467,6 +467,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1963814351547420000, guid: 5157f3098ce9b0d4282980ecd17a9ec3, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: d40869a5b24c2b64c9f03221f3ca4dec, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -935,6 +939,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1963814351547420000, guid: 5157f3098ce9b0d4282980ecd17a9ec3, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: d40869a5b24c2b64c9f03221f3ca4dec, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -1007,6 +1015,127 @@ Transform:
m_CorrespondingSourceObject: {fileID: 4458204531961996595, guid: cb78e85aa373c3a4498d453f91e6f5e0, type: 3}
m_PrefabInstance: {fileID: 1465524055576149525}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1493005714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1493005717}
- component: {fileID: 1493005716}
- component: {fileID: 1493005715}
m_Layer: 0
m_Name: Point Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1493005715
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1493005714}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!108 &1493005716
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1493005714}
m_Enabled: 1
serializedVersion: 11
m_Type: 2
m_Color: {r: 0.84313726, g: 0.87688655, b: 1, a: 1}
m_Intensity: 425
m_Range: 500
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 2
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1493005717
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1493005714}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1494072156
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1423,6 +1552,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1963814351547420000, guid: 5157f3098ce9b0d4282980ecd17a9ec3, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: d40869a5b24c2b64c9f03221f3ca4dec, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -1537,6 +1670,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1963814351547420000, guid: 5157f3098ce9b0d4282980ecd17a9ec3, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: d40869a5b24c2b64c9f03221f3ca4dec, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -1620,6 +1757,10 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 690075884}
m_Modifications:
- target: {fileID: 2329339116833212815, guid: 0a6d9f24857a5d742b9df2df7da4a192, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: d40869a5b24c2b64c9f03221f3ca4dec, type: 2}
- target: {fileID: 3465613687167644384, guid: 0a6d9f24857a5d742b9df2df7da4a192, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@@ -1857,3 +1998,4 @@ SceneRoots:
- {fileID: 111061984}
- {fileID: 1259296367}
- {fileID: 887070209}
- {fileID: 1493005717}