add: crosshair
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productId: 216732
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packageName: Crosshairs | 25+ Free Crosshairs Pack
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{
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"name": "OccaSoftware.Crosshairs.Editor",
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"Editor"
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serializedVersion: 1
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|
productId: 216732
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|
packageName: Crosshairs | 25+ Free Crosshairs Pack
|
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|
packageVersion: 1.1.1
|
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|
assetPath: Assets/OccaSoftware/Crosshairs/Editor/OccaSoftware.Crosshairs.Editor.asmdef
|
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|
uploadId: 586051
|
||||||
@@ -0,0 +1,187 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace OccaSoftware.Crosshairs.Editor
|
||||||
|
{
|
||||||
|
public class StartMenu : EditorWindow
|
||||||
|
{
|
||||||
|
// Source for UUID: https://shortunique.id/
|
||||||
|
private static string modalId = "ShowCrosshairsModal=qtN0wW";
|
||||||
|
private Texture2D logo;
|
||||||
|
private GUIStyle header,
|
||||||
|
button,
|
||||||
|
contentSection;
|
||||||
|
private GUILayoutOption[] contentLayoutOptions;
|
||||||
|
private static bool listenToEditorUpdates;
|
||||||
|
private static StartMenu startMenu;
|
||||||
|
|
||||||
|
[MenuItem("OccaSoftware/Start Menu (Crosshairs)")]
|
||||||
|
public static void SetupMenu()
|
||||||
|
{
|
||||||
|
startMenu = CreateWindow();
|
||||||
|
CenterWindowInEditor(startMenu);
|
||||||
|
LoadLogo(startMenu);
|
||||||
|
}
|
||||||
|
|
||||||
|
[InitializeOnLoadMethod]
|
||||||
|
private static void Initialize()
|
||||||
|
{
|
||||||
|
RegisterModal();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGUI()
|
||||||
|
{
|
||||||
|
SetupHeaderStyle(startMenu);
|
||||||
|
SetupButtonStyle(startMenu);
|
||||||
|
SetupContentSectionStyle(startMenu);
|
||||||
|
|
||||||
|
DrawHeader();
|
||||||
|
DrawReviewRequest();
|
||||||
|
DrawHelpLinks();
|
||||||
|
DrawUpgradeLinks();
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Setup
|
||||||
|
private static StartMenu CreateWindow()
|
||||||
|
{
|
||||||
|
StartMenu startMenu = (StartMenu)GetWindow(typeof(StartMenu));
|
||||||
|
startMenu.position = new Rect(0, 0, 270, 480);
|
||||||
|
return startMenu;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void CenterWindowInEditor(EditorWindow startMenu)
|
||||||
|
{
|
||||||
|
Rect mainWindow = EditorGUIUtility.GetMainWindowPosition();
|
||||||
|
Rect currentWindowPosition = startMenu.position;
|
||||||
|
float centerX = (mainWindow.width - currentWindowPosition.width) * 0.5f;
|
||||||
|
float centerY = (mainWindow.height - currentWindowPosition.height) * 0.5f;
|
||||||
|
currentWindowPosition.x = mainWindow.x + centerX;
|
||||||
|
currentWindowPosition.y = mainWindow.y + centerY;
|
||||||
|
startMenu.position = currentWindowPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void LoadLogo(StartMenu startMenu)
|
||||||
|
{
|
||||||
|
startMenu.logo = (Texture2D)
|
||||||
|
AssetDatabase.LoadAssetAtPath(
|
||||||
|
"Assets/OccaSoftware/Crosshairs/Editor/Textures/Logo.png",
|
||||||
|
typeof(Texture2D)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SetupHeaderStyle(StartMenu startMenu)
|
||||||
|
{
|
||||||
|
startMenu.header = new GUIStyle(EditorStyles.boldLabel);
|
||||||
|
startMenu.header.fontSize = 18;
|
||||||
|
startMenu.header.wordWrap = true;
|
||||||
|
startMenu.header.padding = new RectOffset(0, 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SetupButtonStyle(StartMenu startMenu)
|
||||||
|
{
|
||||||
|
startMenu.button = new GUIStyle("button");
|
||||||
|
startMenu.button.fontSize = 18;
|
||||||
|
startMenu.button.fontStyle = FontStyle.Bold;
|
||||||
|
startMenu.button.fixedHeight = 40;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SetupContentSectionStyle(StartMenu startMenu)
|
||||||
|
{
|
||||||
|
startMenu.contentSection = new GUIStyle("label");
|
||||||
|
startMenu.contentSection.margin = new RectOffset(20, 20, 20, 20);
|
||||||
|
startMenu.contentSection.padding = new RectOffset(0, 0, 0, 0);
|
||||||
|
startMenu.contentLayoutOptions = new GUILayoutOption[] { GUILayout.MinWidth(230) };
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
#region Modal Handler
|
||||||
|
private static void RegisterModal()
|
||||||
|
{
|
||||||
|
if (!listenToEditorUpdates && !EditorApplication.isPlayingOrWillChangePlaymode)
|
||||||
|
{
|
||||||
|
listenToEditorUpdates = true;
|
||||||
|
EditorApplication.update += PopModal;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void PopModal()
|
||||||
|
{
|
||||||
|
EditorApplication.update -= PopModal;
|
||||||
|
|
||||||
|
bool showModal = EditorPrefs.GetBool(modalId, true);
|
||||||
|
if (showModal)
|
||||||
|
{
|
||||||
|
EditorPrefs.SetBool(modalId, false);
|
||||||
|
SetupMenu();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#region UI Drawer
|
||||||
|
private void DrawHeader()
|
||||||
|
{
|
||||||
|
GUILayout.BeginVertical(contentSection, contentLayoutOptions);
|
||||||
|
GUIStyle logoStyle = new GUIStyle("label");
|
||||||
|
GUILayoutOption[] logoOptions = new GUILayoutOption[] { GUILayout.Width(230) };
|
||||||
|
logoStyle.padding = new RectOffset(0, 0, 0, 0);
|
||||||
|
logoStyle.margin = new RectOffset(0, 0, 0, 0);
|
||||||
|
logoStyle.alignment = TextAnchor.MiddleCenter;
|
||||||
|
GUILayout.Label(logo, logoStyle, logoOptions);
|
||||||
|
GUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawReviewRequest()
|
||||||
|
{
|
||||||
|
GUILayout.BeginVertical(contentSection, contentLayoutOptions);
|
||||||
|
GUILayout.Label("What do you think about my free Crosshair pack?", header);
|
||||||
|
|
||||||
|
if (
|
||||||
|
GUILayout.Button(
|
||||||
|
"Leave a review",
|
||||||
|
button,
|
||||||
|
new GUILayoutOption[] { GUILayout.MaxWidth(300) }
|
||||||
|
)
|
||||||
|
)
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://assetstore.unity.com/packages/slug/216732");
|
||||||
|
}
|
||||||
|
GUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawHelpLinks()
|
||||||
|
{
|
||||||
|
GUILayout.BeginVertical(contentSection, contentLayoutOptions);
|
||||||
|
GUILayout.Label("I am here to help.", header);
|
||||||
|
if (EditorGUILayout.LinkButton("Website"))
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://www.occasoftware.com/assets/crosshairs");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (EditorGUILayout.LinkButton("Discord"))
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://www.occasoftware.com/discord");
|
||||||
|
}
|
||||||
|
EditorGUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawUpgradeLinks()
|
||||||
|
{
|
||||||
|
GUILayout.BeginVertical(contentSection, contentLayoutOptions);
|
||||||
|
|
||||||
|
GUILayout.Label("Make your game a success.", header);
|
||||||
|
if (EditorGUILayout.LinkButton("Upgrade to Crosshairs Pro"))
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://assetstore.unity.com/packages/slug/239049");
|
||||||
|
}
|
||||||
|
if (EditorGUILayout.LinkButton("Join my Newsletter"))
|
||||||
|
{
|
||||||
|
Application.OpenURL("https://www.occasoftware.com/newsletter");
|
||||||
|
}
|
||||||
|
EditorGUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1b101b242ded8fe40b2544ce18bea6ba
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
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|
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README
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================================
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Contents
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--------------------------------
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About
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Installation Instructions
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Usage Instructions
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Requirements
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Support
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||||||
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About
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|
--------------------------------
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||||||
|
Massive Crosshair Bundle includes 27 crosshair textures for use in your Unity game. Each crosshair is included at 512 x 512px resolution and is a transparent .png image with alpha. The bundle includes a demo scene showing all 27 crosshairs in use.
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||||||
|
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||||||
|
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||||||
|
Installation Instructions
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||||||
|
--------------------------------
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||||||
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1. Import Massive Crosshair Bundle into your project.
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||||||
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2. Apply any of the crosshair textures from MassiveCrosshairBundle/Art/Textures/ as your crosshair texture.
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||||||
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Troubleshooting
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||||||
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--------------------------------
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Additional Notes
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--------------------------------
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The demo scene for this asset was made in Unity URP and may not work on all versions of Unity.
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||||||
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Support
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||||||
|
--------------------------------
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||||||
|
If you're not happy, I'm not happy.
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||||||
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Please contact me at occasoftware@gmail.com for any support.
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Reference in New Issue
Block a user