add: player UI

update: some enemies balance
This commit is contained in:
KOSMOGOR
2025-04-28 14:20:49 +03:00
parent a8cce441c3
commit d4589318f2
9 changed files with 550 additions and 17 deletions
+2
View File
@@ -41,6 +41,8 @@ public class LevelController : MonoBehaviour
GameController.i.OnLevelFailed(SceneManager.GetActiveScene().name, timeSpent, aliveEnemies);
GameController.i.LoadDeployScene();
}
public float GetTimeSpent() { return timeSpent; }
}
[Serializable]