Add new platform models (side platform, corner platform)
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"m_AlembicMotionVectors": false,
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"m_SupportsLODCrossFade": false,
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"m_CustomEditorGUI": "",
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"m_SupportVFX": false
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
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"m_ObjectId": "ee538509d6cd4652b8fd953d0ed5becc",
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"m_Id": 3,
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"m_DisplayName": "Frequency",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "Frequency",
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"m_StageCapability": 3,
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"m_Value": {
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"x": 500.0,
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"y": 250.0
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},
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"m_DefaultValue": {
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"x": 1.0,
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"y": 1.0
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},
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"m_Labels": []
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}
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@@ -0,0 +1,10 @@
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externalObjects: {}
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user